跳到正文

(Sodium) Fovea

Upscales the edges of the screen to increase performance

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

(Sodium) Fovea

New in 1.0.5, viewport fix (NeoForge 1.21.1): With render scaling on, water, mobs and clouds no longer drift and stretch across the screen.

For ultrawide monitors. Fovea renders the world at a lower horizontal resolution and puts the frame back together before the HUD is drawn, taking most of the saving from the sides of the screen, not the middle. Client only.

Support me on Patreon

Support me and get early access on my Patreon.

Render scaling

  • Horizontal Resolution is 70% by default (25 to 100%). HUD and menus stay at native resolution.
  • Center-Priority Mode, on by default, gives the middle 40% of the screen the most pixels. It trims the outermost degrees of FOV and stretches the edges, up to 2x; raise your FOV to get it back.
  • Turned off, the reduction is even: no FOV change, no stretch.
  • Motion Adaptation, on by default, strengthens the effect while you move and weakens it while you stand still.

Edge culling

  • Entities, block entities and particles keep full render distance in the middle of your view and lose it toward the screen edges, down to 60%.
  • Never culled: anything within 32 blocks, glowing entities, anything you ride.
  • Terrain culling needs Sodium (Embeddium on Forge), is missing on 26.2 and is off by default: distant chunks pop in on fast turns.

Dynamic resolution and menu throttle

  • Dynamic Resolution, off by default, lowers the resolution in 5% steps to hold 90 FPS, never below 50%.
  • Behind the pause menu and options screens the world is redrawn at 10 FPS; the menu stays at full rate.

Compatibility

  • Iris or Oculus: the whole shaderpack renders at the reduced size, and edge culling pauses during the shadow pass. Not tested on 26.2.
  • Fabulous graphics, and Vulkan on 26.2: render scaling switches itself off; culling keeps working.

Requirements

Minecraft 1.20.1 (Forge or Fabric), 1.21.1 or 26.2 (NeoForge or Fabric), on Java 17, 21 and 25 respectively. The Fabric builds need Fabric API. Client only. Sodium is optional: on 1.21.1 and 26.2 the options are in its video settings, otherwise in the config file.

This mod has been abandoned. It works fine, but it will not receive updates.


Join the Discord  Source on GitHub

Related mods

Sodium Iris Shaders

The other performance mods

Interframe SwiftGen Streamline Sightline

NeoForge 1.21.1 and 26.2, Fabric 1.20.1, 1.21.1 and 26.2, Forge 1.20.1. Client only. Free to use in modpacks.

常见问题

(Sodium) Fovea 支持哪些 Minecraft 版本?

(Sodium) Fovea 支持 Minecraft Java 版 1.20.1–26.2,共 3 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

(Sodium) Fovea 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

评论

登录后评论和评分

falling_colud96 的其他作品

查看全部 →