Fluidlogged
Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.
截图
介绍
Fluidlogged
This description is only for version 2.0.0 and above. The old description can be found here. This is because the newer versions work completely different!
Requires YetAnotherConfigLib and Fabric API on Fabric
This mod allows literally any block to be waterloggable with any fluid and also allows them to pass through blocks. This done by separating fluids from all blockstates in each chunk which solves startup time and memory usage when a lot of mods are installed.
Many non-waterloggable blocks are fluidloggable by default. If you don’t like some features such as, fluids passing through blocks, you can disable this in the config. Changes to the config are applied immediately to your world!
There’s also a command to place fluids in every block without updating the config:
/setfluid
IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH A MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!
Why beta?
This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod’s code.
Can this corrupt my world?
Even though it seems stable, please create a backup of the worlds you care about!
Can I use it in a modpack?
Feel free to use any of my mods in a modpack!
常见问题
Fluidlogged 支持哪些 Minecraft 版本?
Fluidlogged 支持 Minecraft Java 版 1.18–1.20.1,共 9 个版本,可用的加载器:Fabric / Forge。下载时注意选择和你游戏版本一致的文件。
Fluidlogged 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
Leximon 的其他作品
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Fluidlogged (Forge/Fabric)
Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.
Spelunker
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