跳到正文

FluidLib

作者:Infinities

Easy places to do custom fluid logic

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

This project has been archived due to Fabric’s new EntityFluidInteractionRegistry and FluidBehavior api.


FluidLib

A library made to de-hardcode the fluid logic in fabric.

Features

  • Basic fluid class to abstract out some stuff
  • Custom push values using the TagManager
  • Custom Burning Fluid to set the player on fire
  • Swimmable fluids using an interface and a tag
  • Bottleable fluids with an interface
  • Boatable fluids using a tag
  • Fluids that stop fall damage with a tag
  • Ability to make custom potion mixes with an event
  • Drownable fluids(tag)
  • Fluids that can be used to hydrate farmland(tag)
  • Runtime registering and deregistering of pushing tags, swimming tags, burning tags(1.21.1), and farmable tags

How To Add

To add fluidlib to your project, first add mavenCentral() and maven { url 'https://jitpack.io/' } in your repositories block.

Then, add it in your dependencies block like this:

1.21.11-:

modImplementation("com.infinitychances:fluidlib:VERSION+MINECRAFT_VERSION")

26.1+:

implementation("com.infinitychances:fluidlib:VERSION+MINECRAFT_VERSION")

Wiki/Docs

Wiki and docs are in progress, so until it is done any questions can be asked in my discord.

常见问题

FluidLib 支持哪些 Minecraft 版本?

FluidLib 支持 Minecraft Java 版 1.21.1–26.1.2,共 5 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

FluidLib 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

评论

登录后评论和评分

Infinities 的其他作品

查看全部 →