Fluid Tick Structure Processor
Add structure processor to tick the fluid in the structure.
介绍
Overview
Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.
By default, fluids placed in structures remain static until they receive a block update.
This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.
Key Feature
- Adds a new structure processor:
fluid_tick_structure_processor:fluid_tick
Function
When a structure using this processor is placed in the world:
- The processor searches for all fluid blocks within the structure.
- Each fluid block is scheduled for a fluid tick.
- As a result, water, lava, and other modded fluids begin flowing right after generation.
Application
You can apply the processor to any structure through a datapack.
Example usage:
{
"elements": [
{
"weight": 1,
"element": {
"element_type": "minecraft:single_pool_element",
"projection": "rigid",
"location": "test:test",
"processors": [
{
"processor_type": "fluid_tick_structure_processor:fluid_tick"
}
]
}
}
],
"fallback": "minecraft:empty"
}
Effects on Gameplay
- Prevents “frozen” water or lava inside generated structures.
- Makes structures with fluid features behave naturally.
- Has no impact on gameplay beyond fluid behavior.
- Fully data-driven and compatible with other structure or fluid mods.
常见问题
Fluid Tick Structure Processor 支持哪些 Minecraft 版本?
Fluid Tick Structure Processor 支持 Minecraft Java 版 1.20.1–1.21.1,共 3 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Fluid Tick Structure Processor 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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