FFSoilFertility
Changes soil quality in the world to determine crop growth speed. Has options for climate, saplings, visuals, and more!
截图
介绍
FF Soil Fertility
Not all dirt is created equal! Rich patches of land make your crops grow faster while low quality soil dampens growth and bonemeal. Gives a real gameplay reason to choose where to establish your farmland.
How it works
- The land is split into smooth patches of Low, Normal and High quality soil. Most of the world is Normal, so only some spots stand out.
- Crops grow slower on Low soil and faster on High soil. Saplings can optionally be affected too (off by default, works with modded saplings). Crop and sapling growth changes can each be turned off in the config. Normal soil behaves exactly like vanilla unless you change its growth speed or bone meal limit in the config.
- Bone meal struggles on Low soil: each use only grows a crop by one stage instead of several.
- Grass is more saturated on High soil and more washed out on Low soil, so you can scout a good farm spot just by looking.
- Hold any hoe and look at the ground to read its soil quality as coloured text above the action bar.
- Growing crops release particles that show their soil: sparkles on High soil, smoke on Low soil (Normal has none unless you turn them on).
- Soil quality depends only on where you are (and the local biome climate), not on the block under the crop, so it is the same for every crop in a patch.
- Optionally, warm, wet biomes tend towards richer soil and extreme deserts or frozen lands towards poorer soil. Temperature and rainfall are each a separate switch, both off by default; this uses each biome’s climate, so modded biomes work too.
- The pattern comes from the world seed, so every world has its own layout.
Configuration
You can adjust:
- How big the soil patches are
- How much of the world is Low and High quality
- How much slower or faster crops grow on Low, Normal and High soil
- How many growth stages one use of bone meal can give on each soil type, or no limit
- Whether modded crops are affected as well
- Whether temperature and rainfall (any biome, modded ones included) make soil richer or poorer (each off by default), and how much
- Whether grass is tinted at all, and how strongly (saturation, hue and brightness separately for Low and High soil)
- Which particles show when crops grow on each soil type, or none
- Whether the hoe soil readout is shown
Mod compatibility
FF Soil Fertility affects any modded crop that grows like a vanilla crop. The grass tint replaces the grass colour of vanilla grass, short grass and ferns, so other mods that recolour those same blocks may fight over it.
Version differences
FF Soil Fertility works the same on every supported version and loader.
For datapack makers
A block tag lists which blocks are affected by soil quality, so datapacks can add or remove plants. Click the Wiki link in the sidebar and open the Datapacks page for details.
For mod developers
FF Soil Fertility doesn’t have a modding API.
What’s with the FF prefix?
It stands for Fyxe’s Features! It’s a clean way to easily find all of my mods when changing configs or creating packs. Mods that are a part of the “FF” system are usually smaller and unintrusive.
Feedback
If you have any ideas for improvements, questions, or concerns, I am open to communicating through email: [email protected]
常见问题
FFSoilFertility 支持哪些 Minecraft 版本?
FFSoilFertility 支持 Minecraft Java 版 1.20.1–26.3,共 9 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
FFSoilFertility 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
Fyxe 的其他作品
查看全部 →
Fyxe’s PBR Addons
为多种模组方块和物品提供 PBR 扩展,包含适用于 LabPBR 光影的法线贴图和高光贴图。
FFFoodSpoilageAndPreservation
一个带有食物保存方式的腐败模组。支持Cold Sweat、苹果皮和EMI。食物在腐烂过程中会损失饥饿值和饱和度。可配置性极高。
FFNutrition
一个轻量且可配置的食物营养系统,运作方式不同于“Spice of”类模组,并影响最大生命值。Fyxe's Features 模组。
FFInjury
一个轻量级、可配置的受伤系统。受到伤害可能导致受伤并给予肾上腺素。受伤会带来负面效果,可以用新的绷带物品或睡觉来治疗。支持数据包/模组扩展。
评论
登录后评论和评分