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[FORGE] Economics of Supply

作者:Ivotday

Adds a dynamic economy system to Minecraft

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介绍

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Economics of Supply

 

Economics of Supply (EOS) adds an economy system to minecraft via the Altar block. At the altar, players can offer valuable items to an unknown entity in exchange for currency. The price paid for the item is determined by a demand curve. As quantity supplied increases, price offered will decrease. Demand curves and currencies are configured via datapacks.

 

Quantity supplied is averaged across a configurable number of intervals with a configurable duration in ticks. For example: The average number of diamond sold each Minecraft day (24000 ticks) over the past 7 days. This value is plugged into the demand curve for that item to determine the price offered.

 

The mod also includes a price ticker. Players can set a price ticker to a track a particular item and a price floor for that item. If the price of the tracked item falls below the set price floor, the price ticker will emit a redstone signal that can prevent an altar from selling.

 

This is meant primarily as a tool for modpack devs. By default, the mod only includes demand curves for a few items with emeralds set as the currency paid out.

 


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常见问题

[FORGE] Economics of Supply 支持哪些 Minecraft 版本?

[FORGE] Economics of Supply 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

[FORGE] Economics of Supply 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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