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EntityScaler

作者:hasteinMC

Entities spawns with different sizes to break with the monotony of the game !

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介绍

中文介绍正在准备中,下面暂时显示原文。

EntityScaler – 1.20.6 | Fabric API required

Give to your entities different sizes to break with the monotony of the game !

Features

  • Various random size for all vanilla entities (except players).
  • Works for natural spawn, eggs, and /summon command.
  • Persistant size state 
  • Works Server-side _(mod on server AND clients)_

Roadmap

  • Entities loots are depending of the entity size (more or less drops, more or less experiences..)
  • Entities attributes based on it’s size (attack damage, speed…)
  • User settings to set a maximum size to entities

Support

Feel free to report any bugs or issues you meet using entityScaler.

Same goes for feedback of the general state of the mod, what you would like to add or see in the mod.

If you like this mod, please comment & follow my projects, it is always nice to see that these mods are worth something for people !

常见问题

EntityScaler 支持哪些 Minecraft 版本?

EntityScaler 支持 Minecraft Java 版 1.20.6,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

EntityScaler 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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