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EntityRenderDistance

作者:Sayuzaur

Quick simple mod allowing to change entity render distance. For BETA 1.7.3, StationAPI

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介绍

中文介绍正在准备中,下面暂时显示原文。

For beta 1.7.3 and STAPI!

Entity Render Distance

Quick simple mod allowing to change entity render distance.

Client-side only, it also works on server worlds.

Allows for either fixed render distance (calculated in blocks) or multiplying vanilla render distance.
It’s set in mod options instead of default game options.

  • Vanilla entity render distance is dependent on entity size. Bigger entity like cow will be visible from further away than chicken or items. Also it’s stupid to calculate and i don’t like it.
  • Fixed render distance is the same for every entity type, no matter the size. It’s set with precise distance.

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Notice

This is 100% client-side mod only. It doesn’t change mobs logic, so far away mobs will still despawn, no matter the entity render distance.

Compatibility:

Mixins into:

  • Entity.class into shouldRender method
  • WorldRenderer.class into addParticle method

Required dependencies

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