Entity Zoning Supervisor
Gives users fine-grained control over mob spawning through config files
介绍
_Entity Zoning Supervisor_ is your free, open source, and easy to use solution for deciding what entities go where. It is great for packmaking or for personal use.
DOCUMENTATION LIVES AT THE WIKI! LINK:
https://github.com/eerussianguy/Entity-Zoning-Supervisor/wiki
Config files
Your config files live in the .minecraft/config/entity_zoning_supervisor folder. Empty config files will be generated if you launch the game to the main screen once with the mod installed.
spawn.json
This file manages the addition of mobs to biomes. This works by hooking into the natural spawner. This means that mobs added using this json file will integrate into the vanilla spawn manager and spawn at a relatively normal rate.
spawn_restriction.json
This file solely prevents spawning, based on provided predicates.
rule_set.json
Tired of specifying restrictions over and over? Me too. This file lets you set common rule sets for use later.
entity_loot_filter.json
This file allows you to filter, replace, and deny entity loot drops.
常见问题
Entity Zoning Supervisor 支持哪些 Minecraft 版本?
Entity Zoning Supervisor 支持 Minecraft Java 版 1.18.2–1.21.1,共 3 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Entity Zoning Supervisor 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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