截图
介绍
This is an experimental backport to Minecraft 1.6.4 of Entity Culling Unofficial (which is a port of Entity Culling).
This mod improves performance by using asynchronous calculations to determine obstructed entities and tile entities, in order to prevent them from rendering. What this means in practice is that entities and tile entities that you can’t see, will not lower FPS by being rendered regardless.
For more information, check the original mod pages linked at the top.
常见问题
Entity Culling backport 支持哪些 Minecraft 版本?
Entity Culling backport 支持 Minecraft Java 版 1.6.4,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Entity Culling backport 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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