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Epic Enchantments op

作者:Jhotaksq

Beta 1 of my enchantment mod, which has several enchantments for diamond and exp costs.

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介绍

中文介绍正在准备中,下面暂时显示原文。
  • Epic Enchantments v4 — Minecraft 26.3
    An enchantment mod featuring the ARCANE TABLE: select any enchantment you want,
    an economy based on diamonds + experience, enchanted books with tier-specific
    colored auras, enchantment extraction, and 49 new enchantments
    across 4 tiers, each with its own distinct color.
    —
    WHAT’S NEW in v4
    Arcane Table with a diamond-based economy
    GOODBYE CORES: The “Ancestral Core” has been completely REMOVED
    (including the item itself, its recipes, and its boss drops). Diamonds are now the only currency.
    Free selection: Choose ANY enchantment from the mod and its level
    (up to the maximum) from a scrollable list.
    The cost—in both diamonds and EXP—depends on the chosen tier and level.
    4 automated modes:
    Mode    Input    Result
    ENCHANT    Equipment + Diamonds    Applies the enchantment to the equipment
    CREATE BOOK    Regular Book + Diamonds    Creates an enchanted book with an aura
    ADD    Enchanted Book + Diamonds    Adds another enchantment to the book
    REMOVE ENCHANTS    Enchanted Equipment + Regular Book    The book ABSORBS all enchantments, leaving the item clean (costs 5 EXP levels)
    No compatibility limits: apply any enchantment to any piece of gear.
    Enchanted books feature tier-based auras
    Tier    Aura and Name Color
    Normal    Blue
    Medium    Red
    Epic    Purple
    Legendary    Gold
    Curse    Dark Red (vanilla)
    Books created via the Arcane Table or through recipes come with their aura built-in
    (implemented via `custom_model_data` and an override of the enchanted book’s item model). Costs (Arcane Table)
    Tier    Diamonds    EXP (levels)
    Normal    2 + 2/level    2 + 3/level
    Medium    5 + 4/level    4 + 4/level
    Epic    10 + 8/level    8 + 6/level
    Legendary    20 + 12/level    15 + 10/level
    Curse    1 + 1/level    0
    Enchanted Book Recipe (Crafting Table): Normal Book + Diamonds
    (Normal 1, Medium 3, Epic 5, Legendary 8).
    9 New Enchantments
    Normal: Lucky (luck when mining), Lunar Leap (increased jump height on boots),
    Owl’s Eye (night vision when wearing a helmet).
    Medium: Arcane Haste (haste effect on armor), Abyssal Lungs (water breathing + immunity to drowning when wearing a helmet).
    Epic: Piercing Arrow (increased piercing), Mantle of Thorns (enhanced thorns effect when struck).
    Legendary: Steel Whirlwind (area-of-effect strike every 4 seconds),
    Sacred Paladin (Regeneration II + Resistance I when at low health). —
    THE 49 ENCHANTMENTS
    Melee
    Enchantment    Tier    Level    Effect
    Bloodthirst    Normal    I-III    Steals 6/9/12% of damage as health
    Wear Down    Medium    I-II    +15%/level vs. armor
    Electric Storm    Epic    I-II    15/30% chance to strike with lightning on hit
    Colossus    Legendary    I-II    Every 8s: 2x / 3x damage hit
    Titanic Fury    Legendary    I-II    Up to +80% damage when at low health
    Soul-Eater    Legendary    I-II    Souls: +2% damage each (max 25)
    Celestial Judgment    Legendary    I    25% chance: holy explosion + blindness
    Executioner    Legendary    I-II    +150% damage against weakened targets
    Blood Pact    Legendary    I    +40% damage; drains 1 heart per hit
    Berserker    Epic    I-II    +25/50% damage at low health; causes you to glow
    Steel Whirlwind    Legendary    I-II    Area-of-effect spinning strike (4s)
    Tools
    Enchantment    Tier    Level    Effect
    Auto-Smelt    Epic    I    Mined blocks are automatically smelted
    Magnetism    Normal    I    Attracts dropped items
    Rapid Excavation    Normal    I-III    +35%/level mining speed
    Seismic Drill    Legendary    I    Breaks blocks in a 3x3x3 area
    Lucky    Normal    I-II    +1/2 luck when mining
    Armor
    Enchantment    Tier    Level    Effect
    Energy Shield    Epic    I-III    Absorbs 4/8/12 damage (6s)
    Light Step    Normal    I-III    +15%/level movement speed
    Spring Legs    Normal    I-III    Reduces fall damage
    Thermal Aura    Medium    I    Immunity to fire while standing in it lava
    Toxic Veil    Medium    I-II    Poisons anyone who hits you
    Titanic Heart    Medium    I-III    +4 hearts
    Arcane Nova    Epic    I    Damage nova when below 40% health
    Void Pact    Epic    I    +2 temporary hearts, -1 hunger
    Icarus Wings    Legendary    I    -50% fall damage, x2 fire/lava damage
    Berserker (debuff)    Epic    I    +20% damage taken when at low health
    Binding    Legendary    I    Bound gear: does not drop upon death
    Mantle of Thorns    Epic    I-II    3/5 thorns damage
    Holy Paladin    Legendary    I    Regeneration II + Resistance I when at low health
    Dragon
    Enchantment    Tier    Level    Effect
    Dragon Skin    Epic    I-II    Ignite targets on hit / Ignite others when you are on fire
    Dragon Breath    Legendary    I-II    Your attacks set the target on fire
    Dragon Heart    Legendary    I    Fire immunity
    Dragon Hunt    Common    I-II    +25%/level damage against creatures
    Ranged
    Enchantment    Tier    Level    Effect
    Deadly Aim    Common    I-III    +20%/level arrow damage
    Freezing Arrow    Medium    I    Slows the target
    Storm Arrow    Epic    I    20% chance for lightning on the arrow
    Piercing Arrow    Epic    I-II    +1 pierce
    Curses (at the table: cheap)
    Enchantment    Effect
    Curse of Hunger    Increased hunger
    Curse of Fragility    -20% durability
    Curse of Heaviness    -10% speed
    Others: Reflective Shield (Epic), Titan Echo (Legendary), Gluttony (Epic),
    Shadow Mantle (Epic), Lunar Leap (Common), Owl’s Eye (Common),
    Arcane Haste (Medium), Abyssal Lungs (Medium). —
    HOW TO USE THE ARCANE TABLE
    Craft the Arcane Table: book / diamond-gem-diamond / obsidian x3
    (or find(found as loot in treasures).
    Right-click: opens an interface with a list of enchantments.
    Place your item (or a book) in the slot on the left, and diamonds in their designated slot.
    Select the enchantment and level on the right; then press the button.
    To CLEAR an item: enchanted item + regular book -> REMOVE ENCHANTMENTS.
    Merging via a crafting table (item + enchanted book + Enchanting Gem)
    is still available and now also supports legendary items, at the cost of EXP.
    INSTALLATION
    Install NeoForge 26.3.0.76 for Minecraft 26.3 (using the official installer).
    Copy `epic_enchantments-4.1.0.jar` into the `mods/` folder.
    Launch the game using the NeoForge 26.3 profile.
    COMPILING FROM SOURCE
    JDK 25 + Gradle 9.2.1 (wrapper included).
    `CI=true ./gradlew build` -> `build/libs/epic_enchantments-4.1.0.jar`
    (Setting `CI=true` enables the “no-recompile” mode in ModDevGradle, which is required
    for machines with limited RAM).
    —
    V4.1 – LEGENDS OF DRAGONS, KNIGHTS, ELVES, AND OGRES + GOD OF THUNDER
    FIXES (reported bugs)
    ITEM RETRIEVAL NOW WORKS: recovery now occurs during the `LivingDeathEvent`
    (previously, it triggered too late—after the inventory had already been cleared by the 26.3 drop system—and it would also delete the dropped items).
    ENCHANTMENTS RESTRICTED TO APPROPRIATE GEAR: The Arcane Table now only displays (and accepts) enchantments compatible with the item placed in it
    (based on `Enchantment.isSupportedItem`). For example, a chestplate can no longer have the “Sharpness” enchantment. TRANSLATIONS: The previous JAR file contained outdated language files (descriptions for the v4 enchantments were missing, which is why “enchantment.epic_enchantments.torbellino.desc” appeared untranslated). Now, all 7 languages ​​(es_ES/es_AR/es_CL/es_MX/es_UY/es_VE/en_US) include 203 keys. 13 NEW ENCHANTMENTS (69 in total)
    Enchantment    Tier    Applicable to    Effect
    Dragon Claws    Epic    Swords/Axes    +3 damage/level; targets burn for 4s + visual embers
    Dragon Scales    Legendary    Armor    +2 armor per piece; -20% projectile damage per level
    Wither’s Shadow    Epic    Chestplate    Attackers are afflicted with Wither I/II (5s)
    Titan’s Bastion    Epic    Chestplate    +3 armor and +50% knockback resistance per level
    Knight’s Honor    Common    Melee Weapons    +1.5 damage/level; +2 bonus against undead
    Elven Edge    Common    Melee Weapons    +1 damage and +15% attack speed per level
    Ogre’s Fury    Epic    Melee Weapons    +3 damage/level; -20% attack speed (slow but devastating)
    Elven Blessing    Common    Armor    Heals 1 heart every 5s (II: every 3s)
    Dwarven Fortress    Common    Armor    +1 armor and +0.5 toughness per level, per piece
    Second Wind    Common    Chestplate    Below 3 hearts: Speed ​​I + Absorption II (8s); 60s cooldown
    Ogre’s Belly    Common    Armor    When eating: +2/4 extra saturation points
    War Cry    Epic    Melee Weapons    On kill: Strength I/II for 5s + a roar
    GOD OF THUNDER    Legendary    Hammer    See below
    GOD OF THUNDER (the hammer transforms into a storm)
    Hammer damage: 6 (vanilla) -> 10 (level I) / 12 (level II) via the enchantment.
    RIGHT-CLICK: Throw the hammer; Deals 10 damage, strikes the target with a ROYAL BOLT, and RETURNS AUTOMATICALLY to your hand (loyalty). If it hits a block, it also triggers a lightning strike. It flies trailing a wake of electric sparks.
    In melee: 30% (II: 50%) chance to strike with lightning upon hitting.
    Electric particles crackle around the weapon while you hold it.
    REDESIGNED ARCANE TABLE (300×324, epic and organized)
    FILTERED list: displays only enchantments valid for the placed item, sorted by rarity with gold headers and a count:
    COMMON -> UNCOMMON -> EPIC -> LEGENDARY -> CURSES.
    Fixed DESCRIPTION panel at the bottom: name colored by rarity, tier, maximum level, and full description (no more floating tooltips obscuring the view).
    Slots feature a player-inventory-style border + clear labels.
    Server-side validation: prevents the application of incompatible enchantments.
    CREATIVE TAB
    Includes all enchanted books from the mod—one for each enchantment (at maximum level)—sorted by rarity and alphabetically, along with the table, the gem, and the 4 empty physical books.

常见问题

Epic Enchantments op 支持哪些 Minecraft 版本?

Epic Enchantments op 支持 Minecraft Java 版 26.3,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Epic Enchantments op 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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