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Edit Everything

作者:DutchMTC

A client side GUI Mod to edit Items, Entities, Potions, Fireworks + More!

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介绍

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Edit Everything


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Edit Everything

Edit Everything lets you create custom items, mobs and decorations in Creative mode without writing NBT by hand. Make weapons with custom stats, food with special effects, containers filled with loot, styled signs and books, custom villagers, mob stacks and more. Save your creations and share them using item codes.

Getting started

Hold an item in Creative mode and press H to edit it. Press Y to open the Item giver, or N for Saved items. You can change these keys in Minecraft’s Controls settings.

Item editor

Features

Items, saved creations and sharing

  • Change an item’s material and amount while keeping its custom properties.
  • Find items from the creative catalog, your inventory or your saved creations.
  • Create stacks up to 99 where supported; damageable items remain limited to one.
  • Paste item codes or full /give commands to recreate items, with command autocomplete.
  • Save, edit, duplicate and import creations, or copy their item codes to share them.
  • Access your creations in Saved items, with special and hidden items in a separate Operator items creative tab.

Item browser
Saved items
Item giver

Names, lore, colors and gradients

  • Customize item names, lore, entity names, signs, books and text displays.
  • Color individual letters or words using Minecraft colors, a color wheel or hex codes.
  • Create gradients with multiple colors and adjust where each color starts.
  • Apply bold, italic, underline, strikethrough and obfuscated text.
  • Reuse recent custom colors and gradients, or enter legacy color codes in supported text fields.
  • Dye leather armor and customize potion colors.

Styled item name
Multi-color gradients

Item properties, food and use behavior

  • Set stack size, durability, damage, unbreakable state and repair cost.
  • Change item models, rarity, enchantment glint and tooltip style.
  • Turn items into food or drinks with custom hunger, saturation and consumption time.
  • Choose consumption sounds and the item returned after use.
  • Give or remove potion effects, clear all effects, randomly teleport the player or play a sound when consumed. Combine actions and set effect chances.
  • Customize break sounds, attack and interaction animations, use effects and cooldowns.
  • Edit raw data components and custom NBT for more advanced customization.

Food settings
Food and drink actions
Available consumption actions

Enchantments and attributes

Add enchantments with creative levels 1–255, including enchantments normally incompatible with the item. Edit stored enchantments on enchanted books too.

Change attributes such as attack damage, movement speed and maximum health. Assign item modifiers to equipment slots, add flat amounts or percentage bonuses, and change entity base values.

Enchantments
Attributes

Adventure-mode block permissions

Choose which blocks an item Can Break or Can Place on in Adventure mode. Allow only selected blocks, or allow everything except selected blocks. Choose whether players see these permissions in the item’s tooltip.

Can Break permissions
Can Place permissions

Containers and bundles

Prepare containers full of items before placing them. Drag, stack, split and move items as you would in a normal inventory.

Edit chests, shulker boxes and other block containers, furnace slots, chest and hopper minecarts, chest boats and rafts, bundles, lectern books and jukebox records.

Container contents
Bundle contents

Potions and entity effects

Create custom drinkable, splash and lingering potions, plus tipped arrows. Combine effects, choose a potion color and set each effect’s level and duration, including infinite duration. Effect levels 1–256 are supported.

Configure particles, ambient effects and potion status icons. Apply custom effects to mobs as well.

Custom potions
Entity effects

Signs

Write and format both sides of signs and hanging signs. Give individual letters custom colors and gradients, add glowing text, choose a glow dye and wax the sign. Add commands that players can activate by clicking the sign.

Sign text and glow
Sign click actions

Books

  • Write books with colored text, gradients and formatting.
  • Add clickable commands, web links, page links and copyable text.
  • Add hover text, item or entity information, and insertion text.
  • Change the author, title and copy generation.
  • Duplicate, reorder or remove pages, and preview interactive text.
  • Sign books or unlock Written Books to edit and sign them again.

Book editing
Text click and hover actions

Mobs, equipment and mob stacks

Customize mobs through their spawn eggs: names, behavior, attributes, effects and mob-specific settings. Change variants, owners, trusted players, leashes, inventories, timers, anger, villager gossip and more where supported by the mob.

Equip mobs with custom items and set equipment drop chances. Stack mobs on top of one another, duplicate them and rearrange who rides whom.

NOTE: On servers, mob stacking requires Edit Everything to be on both the client and the server.

Entity editor
Mob-specific properties
Mob equipment
Mob stacks

Villager trades

Create custom villager trades with your own payment items and results. Add an optional second payment, set item amounts and adjust trade settings.

Custom villager trades

Armor stands

Pose each body part, equip custom items and lock equipment slots. Customize arms, base plates, size, visibility, glowing and names. Edit armor stand items, spawn eggs or a targeted placed armor stand with /ee armorstand.

Armor stand poses
Armor stand equipment

Block, item and text displays

Create Block Displays, Item Displays and Text Displays. Choose block states, displayed items and item poses, or styled multiline text.

Position, rotate and resize displays. Configure billboard orientation, lighting, view distance, shadows and interpolation. Text displays support wrapping, alignment, opacity, backgrounds, shadows and see-through text.

Block Display
Item Display
Text Display

Mannequins

Customize mannequin skins using player profiles, custom textures or resource-pack textures. Choose wide or slim arms, poses, equipment, visible skin layers, main hand, immovability and formatted descriptions.

Mannequin customization

Banners and shields

Design banners and shields with a base color and up to 16 visible pattern layers. Choose patterns and dyes, duplicate layers and rearrange their order.

Banner designs
Shield designs

Fireworks

Build rockets with multiple explosions and a custom flight duration. Choose each explosion’s shape, colors, fade colors, trail and twinkle. Combine Minecraft dyes with custom colors, then duplicate or reorder explosions.

Firework rockets
Explosion colors and shapes

Command blocks

Configure Impulse, Repeating and Chain command blocks, plus command-block minecarts. Edit commands with server-command autocomplete, add formatted names and set activation, conditional execution, output tracking and facing where supported.

Command blocks
Command-block minecarts

Player heads

Create heads from a player name or UUID, or use a custom Minecraft texture URL, texture hash or Base64 value.

Player heads

Creative tools

Use gamemode shortcuts and the F3 + F4 switcher without requiring OP, or generate random fireworks. See the commands below for more tools.

Multiplayer and permissions

Use Creative mode to edit items. Servers control which items and custom data they accept. Sign actions, command blocks and changes to placed entities may require operator permissions; book commands use the reader’s permissions. Gamemode shortcuts do not bypass server permissions.

Mob-stack spawning requires Edit Everything on both the client and server. Singleplayer includes the server functionality.

Commands

The main command is /ee, also available as /editeverything.

| Command | Alias | Description |
| — | — | — |
| /ee menu | /ee om | Open Saved items. |
| /ee edit | /ee e | Edit the held item. |
| /ee give <item> | /ee g | Give an item from its item code. |
| /ee opengiver | | Open the Item giver. |
| /ee color | | Open the held item’s color editor. |
| /ee enchant <id> <level> | | Enchant the held item. |
| /ee rename <name> | | Rename the held item; supports legacy & codes. |
| /ee unbreakable [bool] | | Set or toggle unbreakable state. |
| /ee head <name> | | Create a player head. |
| /ee armorstand | /ee as | Work with a targeted armor stand. |
| /ee randomfireworks | /ee rfw | Create a random firework rocket. |
| /ee info | | Show mod information. |
| /ee format | | Show chat formatting codes. |
| /ee palette | | Show a copyable color palette. |
| /ee spectatortp <player> | /ee sptp | Teleport to a player. |
| /ee help | | Show command help. |

Gamemode shortcuts: /gm <mode>, /gmc, /gms, /gma and /gmsp. /gm accepts names, numbers and short forms, such as /gm creative, /gm 1 or /gm c.

Discord

Join our Discord server for support, feedback and sharing your creations.

Credits and license

Previously known as Advanced Creative Tab by ATE47.

  • DutchMTC — author and maintainer.
  • ATE47 — creator of the original Advanced Creative Tab mod.

Licensed under LGPL-3.0.

常见问题

Edit Everything 支持哪些 Minecraft 版本?

Edit Everything 支持 Minecraft Java 版 1.21.10–26.3,共 7 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Edit Everything 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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