Distant Dangers
Highly customizable mod that makes the game harder and more rewarding the further you travel from spawn.
介绍
Difficulty Scaling
Mobs become stronger based on distance from spawn (0, 0)/custom spawn:
– Health, Damage, Armor, and Speed (lol) all scale
– Toggle which of the stats you actually want to scale.
– Default: +100% stats per 1000 blocks
– Caps at 5x by default
– Example: At 3000 blocks, a zombie has 80 HP instead of 20 HP
XP Scaling
Mobs drop more experience the further from spawn:
– Default: +100% XP per 1000 blocks
– Caps at 10x by default
– Rewards risky exploration
Entity Spawn Restrictions
Block specific mobs or entire mods from spawning near spawn:
– Support for wildcards: modid:*entity*@distance
– Restrict individual entities or entire mods
– Perfect for gating dangerous mobs by distance
Structure Generation Restrictions
Prevent structures from generating near spawn:
– Same wildcard support as entities
– Separate from entity restrictions
Custom Spawn Points
Choose where difficulty scaling begins:
– Use a structure as the center point (e.g., village, stronghold)
– Or set manual coordinates
– Distance calculations adapt automatically
Config file location: config/distantdangers-common.toml
Created for use with an RPG modpack I’m working on!
常见问题
Distant Dangers 支持哪些 Minecraft 版本?
Distant Dangers 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Distant Dangers 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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