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DIAPI

作者:itsmenotjames

An API (library) for quickly creating custom renderers to render items dynamically, using model loaders

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介绍

中文介绍正在准备中,下面暂时显示原文。

DIAPI (short for Dynamic Item API) is a mod aimed at easing the registration and addition of content easily. DIAPI is a library mod, meaning that it performs no function without another mod using it.

Technical Info

DIAPI uses Model Loaders, Models, Baked Models, and Item Overrides to dynamically render items. It is aimed at easing the process and making it as painless as possible. For example: normally, code for rendering textures based on NBT data is very complex, as you need to transform the pixels to quads and remove internal quads. DIAPI has builtin functions to handle this (though you can set up your own renderer).

For Documentation, look at the Example Renderer and the Javadocs

DIAPI depends on James Registry API, as well as Architectury API (because James Registy API depends on it).

You WANT to use DIAPI if

  • You need a model to be rendered dynamically
  • You need a rendering system that is quick and easy to write
  • You need a flexible rendering system
  • You want a variety of functions, such as blending

You do NOT want to use DIAPI if

  • Your model is rendered statically
  • You want to use a BEWLR, not a model loader

常见问题

DIAPI 支持哪些 Minecraft 版本?

DIAPI 支持 Minecraft Java 版 1.20.4,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

DIAPI 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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