Cultivation – Agriculture Overhaul
Worth growing. Soil that tires and recovers, a 20% polyculture bonus, dietary variety, meal buffs, high-tier hoe tilling, composter Fertilizer, and a 3x3 scythe — farming as a practice, on vanilla crops. Standalone and server-fair.
介绍
Cultivation — Agriculture Overhaul
Worth growing.

Also on Modrinth
and GitHub Releases.
Visit the website for the full feature
list, config reference, and command guide.
Cultivation is an agriculture overhaul for Minecraft 1.21.1 (Fabric) —
soil, harvests, and the food you live on. Vanilla farming is solved minutes
into a world: a nine-block wheat square and golden carrots forever. Cultivation
makes farming a practice instead of a chore: soil that tires under harvest and
rewards rotation, fields worth planning, food worth varying — all on vanilla
crops and vanilla blocks.
In development. The design and full behavioral spec are committed and
features are being built against them; this page describes the first release.
At a glance
- Minecraft 1.21.1, Fabric loader (0.16.10+), Fabric API required.
- Install on the server and every client.
- Every feature independently tunable through
config/cultivation.json—
hot-reload with/cultivation reload. - MIT licensed.
Features
Living Soil
Every farmland block carries its own fertility. Harvesting drains it about
3% a time — half that when you rotate crops — and a fallow block recovers
fully in about three in-game days. Tired soil (below 25%) grows 25%
slower and turns visibly pale and cracked; exhausted soil grows at half speed
and yields the bare minimum. Bone meal on empty farmland restores a quarter
instantly, and /cultivation soil reads any block exactly.
Polyculture
A crop bordered by two different crops grows 20% faster. Alternating rows —
wheat, carrots, potatoes — beat the monoculture slab, which is never punished,
just outgrown.
A Varied Table
Eating the same food repeatedly restores 10% less per repeat, down to a
50% floor; three different foods reset it entirely. Golden carrots stay
excellent — they just stop being the only answer. Food effects are never
touched, and the tooltip tells you plainly when a food is losing its appeal.
Worth the Bowl
The unstackable meals finally repay the bowl: Rabbit Stew grants 5%
movement speed, Beetroot Soup 10% faster block breaking, Mushroom Stew
10% slower hunger drain — each for 2 minutes — and Suspicious Stew rolls
one of the three at double strength on top of its usual gamble. Pumpkin
pie and cookies join in smaller — each carries one of those buffs for a
single minute, sized below the crafted bowls. Cake is the celebration
meal: each slice grants all three buffs at once for a minute.
Enriched Tilling & Fertilizer
Till with a diamond hoe and that block gains a permanent 10% chance of
an extra drop per harvest (netherite: 15%). The composter produces
Fertilizer instead of bone meal — one dose covers a farmland block’s next
15 harvests with a guaranteed +1 crop each, and re-dosing keeps the
composter loop alive for the life of the farm. Enrichment lasts until the
block reverts to dirt, and the two stack.
The Scythe
A new tool in iron, diamond, and netherite: one swing harvests a full 3×3
of mature crops and replants each block from its own drops. Immature crops are
skipped, Fortune applies per block, and large-scale manual farming becomes
rhythm instead of tedium.
Farmers Who Farm
Villager farmers live by the same soil: their harvests drain fertility, they
rotate crops when a plot tires, and they leave exhausted ground fallow until it
recovers. Village fields become rotating patchworks — and nothing about trades,
prices, or reputation changes.
Commands
Player commands: /cultivation soil — fertility, band, last crop, and bonuses
of the block you’re looking at; /cultivation diet — your current food
fatigue. Operator commands cover config reload and soil/diet testing levers.
Full reference:
cultivation.rfizzle.com/commands.html
Optional integrations
Cultivation detects and integrates with these mods when present. None are
bundled — install whichever you already use.
- Mod Menu — config screen entry
- Cloth Config — settings GUI
- Jade / WTHIT
— farmland fertility and crop growth modifiers at a glance - EMI / REI /
JEI — scythe recipes and Fertilizer source info
Enhanced by its Concord siblings, never required: with
Meridian scythes and
hoes become first-class enchanting targets; with
Mercantile high
reputation puts Fertilizer on a farmer’s counter; with
Prosperity far-flung
chests can hold Fertilizer caches and rare seeds; with Tribulation a hard
world makes a varied pantry real preparation; with Distillation your crops
feed the still.
Requirements
- Minecraft 1.21.1
- Fabric Loader 0.16.10+
- Fabric API
- Java 21+
常见问题
Cultivation – Agriculture Overhaul 支持哪些 Minecraft 版本?
Cultivation – Agriculture Overhaul 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Cultivation – Agriculture Overhaul 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
rfizzle 的其他作品
查看全部 →
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Mercantile – Villager Overhaul
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Meridian – Enchanting Overhaul
附魔是你逐步构建的,而不是老虎机。五属性书架塑造每一次结果,还有宝藏书架、回收秘典和用于存储的附魔图书馆。146 种附魔,深度可配置,独立运行。
Tribulation – Difficulty Overhaul
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