截图
介绍
CubeBuster
CubeBuster is a Minecraft mod that turns the zombie horde from a
background nuisance into a real threat. It adds six new zombie types, each
with its own special ability, plus a tension system that watches what you do
and sends stronger enemies after you the more careless you get. To help you
fight back, it also adds a line of reinforced glass blocks so your windows
don’t become your weak point. This mod is inpired by an old discontinued server i used to play on as a kid. Also some of the inspiration came from another zombie game, where you only get to live, 7 days to you die.
The zombies
Every variant below is a genuine upgrade over a vanilla zombie — more
health, more damage, and a unique trick that vanilla zombies don’t have.
-
Siege Zombie — The base-raider. It spawns already holding an
unbreakable netherite pickaxe and will dig straight through your walls to
reach you — no door, no wall, no safe room stops it for long. If it finds
other ordinary zombies nearby, it infects them and turns them into more
Siege Zombies, so one can turn into a small horde. At night it gets faster
and hits harder, and hurting a player enrages nearby Siege Zombies,
making them dig and attack even quicker. -
Green Zombie — The climber. Found lurking in jungles, it can climb
straight up walls like a spider, so height is no longer a safe escape.
It only breaks blocks that are in its immediate way when it’s closing in
on you, rather than tunneling from a distance — making it a relentless
close-quarters threat. -
Blue Zombie — The aquatic hunter. Built on top of a drowned, it
swims fast, throws tridents, and can dig its way out if it gets stuck
near water trying to reach you. It spawns more often during rainstorms,
so a rainy night is more dangerous than a clear one. -
Red Zombie — The desert/Nether menace. Immune to fire and lava, it
will happily walk through lava lakes to get to you, and comes with boosted
health, damage, and armor on top of that. A perfect ambush threat in hot
biomes and the Nether where players let their guard down. -
Ender Zombie — The teleporter. It carries a chorus fruit and gets
one single free short-range teleport straight to you when it needs to
close the distance — a nasty surprise if you thought you’d out-run it. -
Screamer — The horde caller. This one never spawns naturally; it
only appears when a player has been careless for too long (see the aggro
system below). Once it has a target, it periodically lets out a scream
and summons more Siege Zombies around itself, escalating a fight into a
siege if you don’t deal with it quickly.
The aggro system — the game is watching you
Instead of zombies just spawning at random, CubeBuster tracks an invisible
“aggro” score per player that goes up the more risks you take and slowly
decays over time if you play it safe:
- Opening chests/containers or sleeping in a bed raises your aggro.
- Being seen (in the open, not hidden behind walls) by a Siege Zombie that’s
hunting you raises it further the longer it can see you. - Your aggro score is shown on your actionbar (e.g. “Aggro: 340/600 (Level 3)”)
so you always know how much heat you’re building up. - As your score climbs through 5 escalating levels, the game starts
force-spawning tougher waves near you: first a lone Siege Zombie, then
small packs of 2-3, then Screamers start showing up alongside them,
eventually spawning multiple Screamers each calling in their own waves of
Siege Zombies. - These spawns intelligently avoid appearing right on top of you or inside
a lit-up base, but they will spawn in any unlit area nearby — so a
well-lit home is meaningfully safer than a dark one. - If you back off and stop taking risks, the score decays back down over
roughly ten minutes and the spawns taper off.
In short: raiding chests and sleeping carelessly makes the world notice you,
and the longer you ignore the warning signs, the worse what comes for you
gets — up to and including zombies calling in reinforcements on themselves.
Reinforced defenses — protected glass
To give players a fighting chance at building a real base, CubeBuster adds
protected glass blocks and matching glass panes, each available in three
tiers of toughness:
- Tier 1 — Tougher than vanilla glass, but always breakable by
zombies given enough time. - Tier 2 — Breakable at night in the Overworld and always in the
Nether, but safe during the day and completely safe in the End. - Tier 3 — Never breakable by any zombie — the strongest option for a
true panic room.
All tiers are harder to break than plain glass (needs an iron tool, high
blast resistance), craft with normal recipes, and drop themselves when
mined, so you can wall yourself in with confidence instead of watching
zombies punch through your windows.
Fully configurable
Every number behind these systems — spawn chances, aggro thresholds and
decay rate, dig speed, night-time buffs, which blocks count as
“protected,” and more — is exposed in an in-game config file, so server
owners and pack makers can tune the difficulty up or down, or disable any
individual zombie variant entirely, without needing to edit code.
常见问题
Cube Busters 支持哪些 Minecraft 版本?
Cube Busters 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Cube Busters 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
hetgameboekje 的其他作品
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Modpack based on the mod Cube Buster that involves horror & tech in a fallen world
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