Create – Base Defense Addon
Addon mod for Create & Create Aeronautics, added multiple type of turrets & a thermoseal spray
截图
介绍
Create – Base Defense Addon
NOTES: Open NeoForge > Mods > CreateKaos - Base Defense > Config to customize turret and Tesla Coil damage, health, range, targeting, sounds, Immersion Mode, and other gameplay settings.
Damage and health values can be entered directly using numerical input fields, while range, blast strength, and cruise height retain adjustable sliders.
Server-side and client-side options are separated automatically. Server-configured combat and durability settings are synchronized with connected clients.
Explore the configuration screen for additional customization.
Turn your Create-powered factory into a fortress.
Create – Base Defense Addon is a Create-focused automated defense mod designed for the CreateKaos Modpack, introducing gun turrets, Tesla Coil Towers, defensive maintenance systems, and fire protection for your factories, outposts, airships, and infrastructure.
Build automated defenses, connect them to your Create infrastructure, and create a base that doesn’t just produce — it fights back.
🔫 Gun Turrets
Deploy automated gun turrets around your base to defend against hostile mobs and incoming threats.
Build defensive perimeters, protect important machinery, and create automated kill zones around vulnerable areas.
Gun turrets support configurable damage, health, and range, automatic targeting, overheating, and Create-powered automation.
With Immersion Mode, turrets gain an additional maintenance and ammunition system. Turrets consume Ammo Drums as they fire and gradually experience barrel wear over time. A heavily worn turret will stop firing until it is repaired.
Up to 4 Ammo Drums can be loaded into a turret, allowing you to build automated ammunition supply systems using Create’s Mechanical Arms.
🎯 Man the Guns
Sometimes automation isn’t enough. Take the seat yourself.
Right-click a gun turret with an empty hand to man it. The turret aims where you look, fires with the attack key, and zooms with the use key. Hanging turrets can be manned too, with a dedicated hanging model so you’re never upside down.
Manned fire follows the same rules as automatic fire: heat, spin-up, overheat lockout, ammunition, and wear all still apply.
Using Shoulder Surfing? The camera stays coupled to the turret while you’re mounted.
🚀 Missile Turrets & Flamethrowers
Expand your arsenal beyond conventional firearms.
- Homing Missile Turret — tracks and pursues its targets.
- Cluster Missile Turret — saturates an area with multiple warheads.
- Flamethrower — close-range area denial for entrances and chokepoints.
Each comes with full Ponder coverage, including Immersion Mode, Mechanical Arm feeding, and vehicle mounting.
⚡ Tesla Coil Towers
Bring high-voltage defense to your factory with Tesla Coil Towers.
These powerful defensive structures provide an alternative to conventional firearms and are designed to help secure your base against approaching threats.
Tesla towers can be configured as either Conduit or Independent.
Conduit towers can work together as a network, sharing charge and coordinating their attacks. Independent towers operate on their own and are excluded from conduit groups.
Build them around perimeter walls, chokepoints, entrances, or critical infrastructure to create powerful electrical defense networks.
Tesla towers can also be repaired using Mechanical Arms, allowing defensive structures to be maintained automatically without player intervention.
❤️ Configurable Turret Health
Fine-tune the durability of your defensive structures with the Configurable Turret Health system.
Each turret type has its own adjustable maximum health, allowing server operators and players to customize how durable their defenses are.
Health values can be configured individually through the Combat tab in the in-game settings panel.
Gun Turrets, Flamethrowers, Homing Missile Turrets, Cluster Missile Turrets, and Tesla Coil Towers all support configurable maximum health.
Tesla Coil Tower health scales with its mast configuration, allowing towers with different heights to have different durability.
Turrets can be repaired using Brass Ingots, with each ingot restoring 25% of the configured maximum health. Four ingots are therefore sufficient to fully restore a destroyed turret.
Existing turrets retain their stored health when maximum health settings are increased. Simply repair them to reach their newly configured maximum.
This allows you to balance defensive structures around your world, whether you prefer fragile but inexpensive defenses or heavily reinforced fortifications.
🛡️ Turret Ownership & Teams
Your turrets know who they work for.
Whoever places a turret owns it. Only the owner’s team can man, repair, refill, or dismantle it, and turrets never fire on their own team or allies. Players outside the team are treated as hostile (configurable).
Choose between two team systems:
- Standalone Teams — built in, no extra mods required. Press U to open the team screen, invite players with search and multi-select, and manage your team. Invites reach offline players and expire after 7 Minecraft days.
- FTB Teams — if installed, FTB parties and allies decide who’s friend and who’s foe.
Enemy players can’t simply mine your turrets. They have to fight them, using melee, arrows, or TACZ firearms. Turret blocks can’t be broken in survival, and explosions damage a turret’s health without blowing apart the turret itself. Your own team’s TNT won’t harm your defenses.
⚠️ Players killed by turrets drop everything they carry. Defend accordingly.
⚔️ Turret vs. Turret
Opposing defenses can now fight each other.
Gun turrets, missile pods, cluster launchers, and mounted guns can damage enemy turrets. Automatic turrets prioritise mobs and enemy players, and only engage opposing turrets when nothing else is in sight.
Turrets mounted on SABLE ships are never destroyed. Instead they’re knocked out until repaired with a wrench and brass, and hits on a manned ship turret also hurt the gunner. Cover your ship turrets in ThermoSeal™ to make them immune to fire and blasts.
⚙️ Immersion Mode
For players who want a more involved defensive system, Immersion Mode adds resource management and maintenance to your defenses.
Immersion Mode is optional and disabled by default, allowing the addon to retain its simpler behavior unless you choose to enable the additional mechanics.
Once enabled, gun turrets require Ammo Drums to operate and accumulate barrel wear as they fire.
Mechanical Arms can automatically deliver ammunition and perform repairs, allowing you to build fully automated defense maintenance systems using Create machinery.
Turret repair works with Mechanical Arms in both normal and Immersion modes, while automated ammunition delivery is exclusive to Immersion Mode.
Machines installed on Create Aeronautics airships and SABLE contraptions retain their existing behavior and are not affected by Immersion Mode.
🤖 Mechanical Arm Integration
Bring your defensive systems into your Create automation network.
Mechanical Arms can refill gun turrets with Ammo Drums and repair turrets using Brass Ingots.
They can also repair Tesla Coil Towers, allowing defensive structures to be maintained automatically without player intervention.
A single Mechanical Arm setup can handle both ammunition delivery and repairs, with ammunition refills taking priority when both tasks are required.
Build your own automated defense supply chain using depots, arms, brass, gunpowder, and other Create machinery.
🔥 ThermoSeal™
When things get hot, protect your airship balloon with ThermoSeal™.
ThermoSeal is a specialized spray-on protective coating designed to provide fire and heat resistance, giving players another tool for protecting structures and equipment from fiery threats.
GHASTS? BLAZES? FIREBALLS?
KEEP CALM. KEEP FLYING.
THERMOSEAL™ IT.
ThermoSeal coatings also correctly follow blocks through SABLE assembly and disassembly, making them compatible with moving and assembled structures.
🏭 Built for Create
CreateKaos – Base Defense is designed to complement the Create mod and its automation-focused gameplay.
Defensive systems aren’t isolated machines — they can become part of your factory.
Use Mechanical Arms, Depots, Create automation, ammunition production, repair systems, and defensive networks to build increasingly sophisticated automated fortifications.
The addon also includes Ponder scenes explaining the machines, their range, Tesla tower configurations, Immersion Mode, Mechanical Arm resupply, and Create Aeronautics airship integration.
Features
🔫 Automated Gun Turrets (ground and ceiling mounts)
🎯 Manned turrets — take control yourself
🚀 Homing and Cluster Missile Turrets
🔥 Flamethrower turrets
⚡ Tesla Coil Towers
🔗 Tesla Conduit / Independent modes
❤️ Individually configurable turret and Tesla Tower health
⚙️ Precise numerical damage and health configuration
🛡️ Turret ownership with Standalone or FTB Teams support
⚔️ Turret vs. turret combat
🚢 Indestructible, repairable SABLE ship turrets
🔥 ThermoSeal™ fire and blast protection
🛢️ Optional Ammo Drum ammunition system
🔧 Optional turret barrel wear and maintenance
🤖 Mechanical Arm ammunition delivery and repairs
🏭 Create automation integration
🧟 Defensive systems for hostile environments
⚙️ Configurable damage, range, and targeting rules
🔊 Configurable defensive system sounds
🎛️ In-game configuration screen with server synchronization
📖 Integrated Ponder documentation
🏗️ Build your own automated defensive perimeter
🔌 Optional Compatibility
- FTB Teams — use FTB parties and allies for turret ownership (experimental)
- TACZ — TACZ rounds can damage enemy turrets
- Shoulder Surfing — camera stays coupled while manning a turret
- Create Aeronautics / SABLE — mount and maintain defenses on airships and ships
🛡️ Defend What You Build
You’ve spent hours building your factory.
You’ve automated production.
You’ve optimized your machines.
Now give it something to fight back with.
CreateKaos – Base Defense brings automated defensive technology to your Create world, from conventional gun turrets to high-voltage Tesla networks and automated ammunition and repair systems.
Build your defenses. Connect them to your factory. Automate their maintenance.
Build. Automate. Defend.
Contributors & Thanks
Special thanks to lodest_game for suggesting the barrel wear and tear system and the use of Ammo Drums to create a more integrated resource loop using Create factory materials and automation.
Special thanks to rougeshadow1 for suggesting that turrets target enemy players, with a way to choose which players they stay neutral towards. These ideas became the turret ownership and team system.
Community feedback and ideas help shape the continued development of this addon. Thank you to everyone who takes the time to suggest features, test builds, report issues, and provide feedback.
Note: Parts of the Gun Turret and Tesla Coil Tower models are based on assets from the original Create mod. These assets were remodeled and adapted to fit the theme and integrate seamlessly with Create’s kinetic network.
I have also reached out to the Create team to request permission to reuse these assets. This note is included to properly credit the original creators and acknowledge their work.
Other Work in Progress Projects: CKCC (CreateKaos – Cube Crawler)

常见问题
Create – Base Defense Addon 支持哪些 Minecraft 版本?
Create – Base Defense Addon 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Create – Base Defense Addon 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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