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CoryLib

作者:hubdev

Unified data storage and synchronization library for Minecraft mods. ⚙️

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介绍

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CoryLib⚡

A Minecraft Library for unified data storage and synchronization library for Minecraft mods.

Designed for mods that need a clean way to store, retrieve, version, and synchronize data across server, dimension, player, and client contexts.

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So, why CoryLib? 🤷‍♂️

Minecraft mods often reimplement the same data systems over and over:

  • Dimension-specific state
  • Client preferences
  • Server-to-client sync
  • Runtime-only transient data

So CoryLib provides one fluent API for all of those cases.

public static final CoryContext DATA = CoryData.init("my_mod");

public static final DataEntry<ServerPlayer, Integer> KILLS =
        DATA.player("kills", Codec.INT)
                .defaultValue(0)
                .storage(Storage.DISK)
                .version(1)
                .sync(SyncTrigger.IMMEDIATE)
                .build();

You can check the repository for details and guides.

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You can support by simply downloading the mod or donating me! Thanks if you do! 💕

This was made by devs, to devs ❤️

常见问题

CoryLib 支持哪些 Minecraft 版本?

CoryLib 支持 Minecraft Java 版 1.21.1–1.21.11,共 11 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

CoryLib 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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