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CooParticlesAPI

作者:CooStack

An library to spawn custom particles

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介绍

中文介绍正在准备中,下面暂时显示原文。

CooParticlesAPI

Example
this mod depends on Fabric Language Kotlin

Description

This mod is a library that provides refactored data packages to allow clients to accept more Minecraft particles, enabling different players to synchronize their rendering and exceed the particle limit of 16384.

Principle

This library prevents network issues caused by a large number of packets being sent through custom data packages. If you haven’t installed the mod that calls this library, nothing unusual will happen to your client.

Install

If you need to run it in server, you need install it in server’s mod folder and client’s mod folder,else you only need instal in client side

How To Use?

At present, detailed tutorials are not provided, but this library is open source. You can visit Github Page to view the source code, which may be helpful for your development.

常见问题

CooParticlesAPI 支持哪些 Minecraft 版本?

CooParticlesAPI 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

CooParticlesAPI 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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