CobblemonChunkmenager
A server-side Fabric mod for Cobblemon 1.7+ on Minecraft 1.21.1 that manages per-chunk Pokemon entity density to reduce server lag.
介绍
CobbleChunkManager
A server-side Fabric mod for Cobblemon 1.7+ on Minecraft 1.21.1 that manages per-chunk Pokemon entity density to reduce server lag.
What it does
Spawn Prevention — Hooks into Cobblemon’s spawn event and cancels Pokemon spawns in chunks that are already at the entity budget (default 16 per chunk). This
is the main performance feature — it stops entities from being created in the first place, reducing total entity count on the server.
Heatmap System — Tracks every loaded chunk’s activity: Pokemon count, player presence, active battles. Each chunk is classified as HOT (active area with
players/battles), WARM (moderate activity), or COLD (empty/idle). Scans 50 chunks every 5 seconds.
Budget Enforcement — Every 10 seconds, finds chunks over the entity budget and handles the excess wild Pokemon using the configured strategy:
- MIGRATE — teleport excess to nearby chunks with free space
- DESPAWN — remove excess wild Pokemon
- MIGRATE_THEN_DESPAWN (default) — try to migrate first, despawn whatever can’t be relocated
Only wild Pokemon that aren’t in battle or busy are affected. Owned Pokemon are never touched.
AI Throttling — Disables vanilla AI (pathfinding, movement goals) for Pokemon in COLD chunks. Only triggers when a chunk’s heat level changes, so the per-tick
cost is near zero.
Commands
- /ccm heatmap [radius] — visual grid of nearby chunk heat levels and entity counts
- /ccm status — detailed info for the current chunk
- /ccm budget — server-wide budget overview, lists over-budget chunks
- /ccm migrate — manually trigger overflow handling in the current chunk
- /ccm reload — hot-reload the config file
Config
All values are configurable via config/cobble_chunk_manager.json — thresholds, budget limits, scan intervals, overflow strategy, migration behavior.
常见问题
CobblemonChunkmenager 支持哪些 Minecraft 版本?
CobblemonChunkmenager 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
CobblemonChunkmenager 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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