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Climate Based Growth

作者:EineNT

植物会根据生物群系温度生长。

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介绍

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Climate Based Growth

This mod makes plant growth dependent on biome temperature. Instead of plants growing at the same speed everywhere, they now have a preferred climate.

How it works:

  • Optimal Temperature: If a plant is in its favorite climate (e.g., Cactus in a Desert or Spruce in a Snowy Taiga), it grows slightly faster than vanilla.
  • Poor Climate: If a plant is in a climate it doesn’t like, growth is significantly slowed down.
  • Gaussian Scaling: The growth speed scales smoothly. The further the temperature is from the plant’s “sweet spot,” the slower it grows.

Supported Plants:

  • Crops: Wheat, Carrots, Potatoes, Beetroots, Torchflowers, Pitcher Plants.
  • Trees: All vanilla saplings, including Mangrove and Cherry.
  • Others: Sugar Cane, Cactus, Bamboo, Cocoa, Sweet Berries, Kelp, and Sea Pickles.
  • Nether/End: Nether Wart, Fungi, and Chorus Flowers.

Technical:

  • Server-Side Only: This mod only needs to be on the server. Clients do not need to install it to join and see the effects.
  • Vanilla-Friendly: Does not add any new items or blocks. It only changes the growth logic of existing ones.

常见问题

Climate Based Growth 支持哪些 Minecraft 版本?

Climate Based Growth 支持 Minecraft Java 版 1.21.11,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Climate Based Growth 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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