跳到正文

Chunky Friends

An extension for the Chunky mod that uses player's last known locations for round robin offline chunk generation with growing concentric rings. Full CLI & GUI configurability. Like nightly raindrop ripples of chunk generation.

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

Steve on his way to Narnia

Have you ever been cooking back at your base, and then you go to open your chest and… open your chest… open your… “why does it keep closing?! Oh, Steve is traveling to Narnia again.”

Meet, Chunky Friends! An automated chunk pregeneration scheduling tool. Save time, storage, and performance by having chunks generated automatically when you’re offline.

Highlights

  • Suports Singleplayer & Multiplayer
  • Client Optional
  • Round Robin Player Selection
  • Iterative Concentric Rings
  • “Qualified Player” Eviction based on Last Login
  • Runs automatically when you’re offline (“Pause” & “Resume”)
  • Configuration via JSON, CLI, or GUI (when installed client-side)

GUI Configuration Menu

How it works

The mod caches each player’s last known location when they log off, and when the last player has logged off of the server, it begins scheduling a variety of Chunky pregeneration tasks. The moment a player joins the server, Chunky tasks get paused, and the moment everybody logs off again, it resumes. When a player hasn’t logged on in X hours, they’re removed from the pregeneration pool, and once they login again, they’re re-added. You can also configure the mod to run even when players are connected to the server (if desired).

To keep things fair, it operates in round robin; each Chunky task starts small, and gets bigger over time. You choose the maximum generated zone, and how many slices of smaller concentric rings that gets broken down into.

Example Scenario

You have Steve, Alex, and Herobrine. The Tier 1 ring is 33 chunks, Tier 2 is 66 chunks, and Tier 3 is 100 chunks. You’d configure Chunky Friends as follows…

/chunkyfriends config maxradius 100
/chunkyfriends config ringcount 3
/chunkyfriends config curve linear

or for easier configuration (GUI is also available via Mod Menu)

/chunkyfriends gui

And once they all log off, they would receive their updates in this order.

  • Pregen for Steve’s location, 33 chunks radius
  • Pregen for Alex’s location, 33 chunks radius
  • Pregen for Herobrine’s location, 33 chunks radius
  • Pregen for Steve’s location, 66 chunks radius
  • Pregen for Alex’s location, 66 chunks radius
  • Pregen for Herobrine’s location, 66 chunks radius
  • Pregen for Steve’s location, 100 chunks radius
  • Pregen for Alex’s location, 100 chunks radius
  • Pregen for Herobrine’s location, 100 chunks radius

Think of each player like a raindrop into a pond, and the concentric rings like the ripples that go outwards, eventually meeting other ripples, and cancelling out. The further away a raindrop is from the other raindrops, the more it’s ripple will travel before flattening out into the pond.

Since Chunky already handles deduplication (“this chunk was already generated; skipping”), implicit priority for pregeneration gets given to the people that have traveled the most, smoothing out the gameplay for everyone online when Steve decides to hop in a boat and hold ‘W’ for 3 hours.

常见问题

Chunky Friends 支持哪些 Minecraft 版本?

Chunky Friends 支持 Minecraft Java 版 26.2,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Chunky Friends 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。

评论

登录后评论和评分

OnTheHill Studios 的其他作品

查看全部 →