截图
介绍
中文介绍正在准备中,下面暂时显示原文。
Description
This is a fork of Chunks Fade In released under GNU GENERAL PUBLIC LICENSE Version 3.
It adds a sky occluder and improves upon some of the original mod’s features:
- Sky occluder mainly fixes cases where the sun would be visible through the water at certain angles at the chunk edges.
- Chunk edge fading the original mod already does this, but it is incompatible with custom fog start values. If the fog starts much closer to the player it introduces a bug where sky/moon/stars may be visible through the ground. This fixes a bug similar #173 which caused the same problem but happened for different reasons. Now the edge chunk fading is always capped to span throughout the last chunk regardles of fog values.
- Sky fog blending now also covers entities and block entities. This is a subtle change as in 99% of the cases it will not be visible anyway as the entities will be culled long before they are covered in fog. It only applies in scenarios where you have a thick fog, very low render distance or cull distance of entities greatly increased or disabled.
Known issues
Clouds do not currently render behind fading chunk edges (might not be fixable without a major rewrite).
常见问题
Chunks Fade In Extra 支持哪些 Minecraft 版本?
Chunks Fade In Extra 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Chunks Fade In Extra 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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