Chunk XP Fatigue
Reduces mob XP drop through accumulated, slowly recovering chunk pressure. It does not affect mob spawning or item drops.
介绍
Chunk XP Fatigue
AI usage disclaimer: This mod was developed with AI-agent assistance using this agent workflow. The project owner reviewed the work during development.
Chunk XP Fatigue reduces mob XP through accumulated, slowly recovering chunk pressure, making sustained mob-XP farming in one location progressively less rewarding. Mobs still spawn normally and keep their item drops, while players who travel and fight across different locations should see little or no effect.
How It Works
- Qualifying mob deaths build shared pressure in the chunk where the mob dies.
- The chunk’s existing pressure reduces later mob XP according to a configurable curve.
- Pressure recovers slowly while world is running, including while the chunk is unloaded.
- Crowding Acceleration makes dense groups build pressure faster while leaving small groups at the normal gain.
- Pressure persists across restarts, but time while the server is shut down does not count as recovery.
XP is rounded down after scaling, so small XP rewards can become zero at high pressure.
With the default settings:
- Each qualifying death adds
1pressure, up to a maximum of100. - XP remains at
100%through20pressure, then decreases linearly to10%at100pressure. - Recovery removes
1pressure every3minutes of server uptime. A chunk at100pressure returns to the full-XP threshold after4hours and reaches zero after5hours if no new pressure is added. - Crowding Acceleration is enabled with a
3-block radius. The first4nearby live mobs add no bonus; each additional mob adds25%of the base pressure gain, capped at4xgain.
Configuration and Diagnostics
Server and modpack owners can configure pressure gain, maximum pressure, recovery, the full-XP Grace Range, the XP curve, minimum multiplier, and Crowding Acceleration. Crowding radius, ordinary-group allowance, per-mob bonus, and maximum acceleration are independently configurable.
Detailed server death logging is available for debugging and disabled by default. Authorized operators can inspect, set, or clear pressure with /chunkxpfatigue.
Installation
- Install on the server for multiplayer use.
- Dedicated-server players do not need the mod.
- Install normally for single-player worlds.
The mod affects mob-death XP only. Mining, smelting, XP bottles, commands, spawning, loot tables, and item drops are unchanged.
Source
Source code and issue tracking: https://github.com/mahghuuuls/chunk-xp-fatigue
常见问题
Chunk XP Fatigue 支持哪些 Minecraft 版本?
Chunk XP Fatigue 支持 Minecraft Java 版 1.12.2,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Chunk XP Fatigue 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
Mahghuuuls 的其他作品
查看全部 →Inventory Tweaks Remove Settings Button Config
Fork of the mod Inventory Tweaks that adds a single config option to remove the "..." buttons from GUIs
TreeChopper Durability Config
Fork of MrDuchy's TreeChopper mod, it adds a single config option to reduce (or increase) the durability loss of the axe when a tree is chopped whole.
Just Another Wizardry Mana System
Replaces Electroblob’s Wizardry wand mana with a deeply configurable player mana system
CTSetBonus
CraftTweaker integration with Set Bonus mod.
评论
登录后评论和评分