Catch ‘Em All
Every time a player catches a pokemon, the pokemon is removed from the spawn pool
介绍
Mainly uploading so that I can put it in a modpack but if y’all want to use it feel free.
Mod will remove captured pokemon from the spawn pool making it far far easier to catch ’em all. Each player has their own spawn pool so it does work on servers.
Now for the many caveats:
- Important note: This mod doesn’t change spawn buckets so if you catch all common pokemon then common bucket will still attempt a spawn 96.6% of the time and just do nothing. So I recommend changing spawn bucket chances. I had a way to fix this but it was wildly inefficient code wise
- There’s sort of no way to put spawns back in the pool. ie if you did catch all pokemon then your world would spawn no pokemon.
- This currently works by checking pokemon you own in party and pc each time you login then tracking capture events. So if you release pokemon then relog they’ll spawn again. That being said it also means if you aquire pokemon in any other way than capture they won’t be removed from spawn pools until you relog
- When you capture a pokemon all forms are removed, ie if you capture vulpix then alolan vulpix will also not spawn
Bullets 3-4 are fixed in Cobblemon 1.6 with the addition of Pokedex. My modpacks in 1.20.1 so I don’t feel the need to update but if several of you ask for it I can get it done
Bullet 2 potential solution is add an item that toggles the spawn changes on/off
常见问题
Catch ‘Em All 支持哪些 Minecraft 版本?
Catch ‘Em All 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Catch ‘Em All 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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