Blueprint Lab
Isolated creative lab for prototyping builds. Nothing (items or energy) can leave — export as a schematic instead.
介绍
Blueprint Lab
Prototype freely. Take only the blueprint home.
Blueprint Lab adds a shared, isolated creative dimension where you can design and test builds
without touching your real world. When you enter, your inventory, ender chest, XP, hunger and
gamemode stay behind. The lab starts empty. When you leave, everything is restored and your
build remains in the shared lab.
Nothing leaves with you — not items, not energy, not fluids. Cross-dimension transfer blocks
can still be placed and configured for prototyping, but they are neutralized so they never
actually move anything out. You take your work home by exporting a schematic.
Features
- Shared, flat, always-day creative lab (
blueprintlab:lab) - Full session swap: inventory, armor, offhand, ender chest, XP, food, gamemode, Curios slots
- No chunk force-loading — empty lab holds zero loaded chunks
- Transfer blocks (Mekanism Quantum Entangloporter, AE2 Quantum Bridge, Flux, RS, Ender Storage, …) stay placeable but do not tick
- Export to Create Schematic & Quill (
.nbt) and vanilla structure files - Block-entity inventories stripped on export by default, so items cannot leak through NBT
- Almost everything configurable in
config/blueprintlab-server.toml - Ban lists via config wildcards (
modid:*) and datapack tags - Optional KubeJS scripting API — no hard dependency
How to enter
All methods are optional and can be disabled in the config.
- Lab Terminal — right-click the block to toggle
- Lab Tablet — right-click the item to toggle
- Command —
/blueprintlab enter,leaveortoggle - Keybind — default B
Isolation
Defense in depth, all driven by config and datapack tags:
- Your real gear never enters the lab
- Items handled in the lab are tagged; any that show up outside are vacuumed
- Chunk-loader tickets in the lab are rejected
- Known cross-dimension transfer blocks are neutralized (no tick) instead of banned from placement
Default banned-block coverage includes Mekanism, Applied Energistics 2, Refined Storage, Flux
Networks, Ender Storage, Powah, Entangled and similar. Pack authors can extend or override
this without a code update.
Compatibility
Built with Architectury for Minecraft 1.21.1 on NeoForge and Fabric.
The only required dependencies are the loader and Architectury API.
Create, Mekanism, AE2, KubeJS, Curios and everything else are optional. The mod loads and
runs without them. Create schematics work if Create is installed; Curios slots are swapped
if Curios is present; KubeJS can hook enter/leave/place/export events if you want scripting.
Configuration
Tune entry methods, session swap fields, flat layers, isolation, ban lists and export formats
in config/blueprintlab-server.toml. Reload with /blueprintlab reload.
Datapack tags:
#blueprintlab:banned_blocks#blueprintlab:banned_items#blueprintlab:isolation_exempt_items
Commands
/blueprintlab enter | leave | toggle/blueprintlab reload(admin)/blueprintlab clearlab(admin)
License
MIT
常见问题
Blueprint Lab 支持哪些 Minecraft 版本?
Blueprint Lab 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Blueprint Lab 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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