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Blay Waystone Placement Bug Fix

作者:settingdust

BlayWaystone will block structure piece with waystone being placed

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介绍

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Blay Waystone Placement Bug Fix

Fixes a known issue where Blay’s Waystones can prevent certain structures from generating properly in world generation — such as the bug described here.


🧩 Overview

This mod provides a data-driven fix for the Waystone placement logic that conflicts with structure templates.
Powered by Lithostitched and Patched, it dynamically injects waystones into structure pools during world generation, allowing much finer control.


⚙️ Features

  • ✅ Fixes structure placement conflicts caused by Waystones.
  • 🧱 Data-driven injection — fully configurable via datapacks.
  • 🔧 Customizable template pool targeting — not limited to /houses; you can specify any pool suffix you want.
  • 🏘️ Works with both vanilla and modded villages, offering flexibility for modpack creators.
  • 💾 Compatible with Lithostitched-based patching pipelines.

🗂️ Configuration

You can adjust:

  • weight and count of injected waystones.
  • The target structure pool for injection.

These are defined in datapacks, meaning you can tune the behavior without modifying the mod itself.


🚨 Important

If you encounter any structure generation issues while using this mod, please report them here, not to the original Blay’s Waystones project.

常见问题

Blay Waystone Placement Bug Fix 支持哪些 Minecraft 版本?

Blay Waystone Placement Bug Fix 支持 Minecraft Java 版 1.20–1.21,共 8 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Blay Waystone Placement Bug Fix 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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