百编器|BJ-MapEdit
This mod is designed to provide convenient assistance for map makers and datapack creators.
介绍
BJ-MapEdit
🎮 Mod Introduction
This mod provides map creators with a comprehensive suite of visual editors, covering common datapack features such as items, books, entities, villagers, recipes, advancements, datapacks, and game rules. Tasks that originally required manually writing JSON files and repeatedly checking commands can now be completed directly in-game through graphical interfaces, significantly lowering the entry barrier for new creators. All editors support saving and reusing templates, facilitating batch production and team collaboration.
😋 Mod Features
📦 Item Editor
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Edit item name, lore, max stack size, max durability, and custom model data.
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Visually configure enchantments, attributes, and placeable blocks.
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One-click hide enchantments / attributes / unbreakable / other miscellaneous tooltips.
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Select items directly from your inventory to generate and copy the
/givecommand.
📖 Book Editor
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Edit book title, author, and page content, with support for adding/removing multiple pages and page-turning navigation.
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Rich text formatting: 16 colors, bold / italic / underline / strikethrough / glowing text, and custom hex colors.
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Supports clearing formatting, copying as JSON, and saving as a book template.
🖼 Item Frame / Armor Stand Editor
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Item Frame: Set displayed item, glowing, invisible frame, and rotation angle.
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Armor Stand: Adjust pose and orientation.
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One-click generate summon commands, with template saving support.
🧍 Entity Editor
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After selecting an entity, visually edit NBT data and custom data.
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Provides an entity preview, which can be saved as an entity template for reuse.
🧑🌾 Villager Editor
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Set profession, villager type, and level.
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Visually edit the trade table: buy item, second buy item, sell item, and trade count, with real-time preview of trade results.
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Supports villager templates.
🍳 Recipe Editor
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Visually edit shaped and shapeless recipes.
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Category management (Building / Redstone / Equipment / Miscellaneous) and recipe groups.
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Supports survival-only recipes, with one-click export to datapacks.
🏆 Advancement Editor
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Select triggers (17 types), set icon / background / parent advancement.
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Advancement frame style: Task / Goal / Challenge.
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Visual configuration of conditions: biomes, dimensions, items, entities, blocks, recipes, and experience points.
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Display control: chat broadcast, toast notification, or hidden.
🗂 Datapack Editor
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Create new datapacks, files, and folders directly in-game.
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Browse datapack file lists and copy JSON content.
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Name validity verification and file size limit protection.
⚙️ Game Rule Editor
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Visual toggles for all game rules, no need to memorize rule names.
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One-click apply, restore defaults, and save as rule templates.
🧰 General Features
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Every editor has a built-in template system: Save / Apply / Rename / Delete / New Folder / Drag to organize.
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Support for Chinese input method cursor positioning and automatic command suggestion pop-ups.
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Admin permission verification to prevent unauthorized players from misoperation.
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Unified themed off-white input boxes for a consistent global UI style.
🎮 Controls
Press the numpad keys 1 ~ 9 to open the corresponding editor.
⚠️ About the License
The English content of this mod is translated by AI.
This mod defaults to the ARR (All Rights Reserved) license agreement.
On top of that, I explicitly permit the following actions:
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Personal Use: You may download this mod and use it freely in your own game.
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Inclusion in Public Modpacks: You may include this mod in publicly released modpacks.
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Derivative Works and Redistribution: You may modify and redistribute this mod, provided that you credit the original author and source.
For the following action, you must obtain my explicit written permission in advance by contacting me:
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Commercial Server Use: Using this mod on any form of commercial server or for-profit project.
BJ-MapEdit
🎮 模组介绍
本模组为地图创作者提供了一整套可视化编辑器,覆盖物品、书本、实体、村民、配方、进度、数据包、游戏规则等常用数据包功能。原本需要手写 JSON 和反复查指令才能完成的工作,现在可以在游戏内通过图形界面直接完成,大幅降低新手创作者的入门门槛;所有编辑器都支持模板保存与复用,方便批量制作与团队协作。
😋 模组功能
📦 物品编辑器
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编辑物品名称、物品描述、最大堆叠数、最大耐久、自定义模型数据
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可视化配置附魔、属性、可放置方块
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一键隐藏附魔 / 属性 / 不可破坏 / 其他杂项提示
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可直接从背包选取物品,生成给予物品指令并复制
📖 书本编辑器
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编辑书名、作者与书页内容,支持多页增删与翻页浏览
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富文本格式:16 种颜色、粗体 / 斜体 / 下划线 / 删除线 / 荧光字、十六进制自定义颜色
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支持清除格式、复制为 JSON、保存为书本模板
🖼 展示框 / 盔甲架编辑器
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展示框:设置展示物品、发光、隐形展示框、旋转角度
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盔甲架:调整姿势与朝向
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一键生成召唤指令,支持模板保存
🧍 实体编辑器
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选择实体后可视化编辑 NBT 数据与自定义数据
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提供实体预览,可保存为实体模板重复使用
🧑🌾 村民编辑器
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设置职业、村民类型、等级
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可视化编辑交易表:买入物、第二买入物、卖出物、交易次数,并实时预览交易结果
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支持村民模板
🍳 配方编辑器
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可视化编辑有序配方与无序配方
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分类管理(建筑 / 红石 / 装备 / 杂项)与配方分组
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支持仅生存模式配方,一键导出到数据包
🏆 进度编辑器
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选择触发器(17 种)、设置图标 / 背景 / 父进度
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进度框样式:任务 / 目标 / 挑战
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条件可视化配置:生物群系、维度、物品、实体、方块、配方、经验值
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显示方式控制:聊天栏播报、弹窗提示、隐藏显示
🗂 数据包编辑器
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在游戏内直接新建数据包、文件与文件夹
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浏览数据包文件列表、复制 JSON 内容
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名称合法性校验与文件大小限制保护
⚙️ 游戏规则编辑器
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全部游戏规则可视化开关,无需记忆规则名
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一键应用、恢复默认值、保存为规则模板
🧰 通用功能
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每个编辑器都内置模板系统:保存 / 应用 / 重命名 / 删除 / 新建文件夹 / 拖动整理
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支持中文输入法光标定位,指令建议自动弹出
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管理员权限校验,避免无权限玩家误操作
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统一的主题化米白色输入框,全局界面风格一致
🎮 控制
按小键盘 1 ~ 9 即可打开对应的编辑器。
⚠️ 关于许可
本模组的英文内容由 AI 翻译。
本模组默认使用 ARR(All Rights Reserved,保留所有权利) 许可协议。
在此基础上,我明确允许以下行为:
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个人使用: 你可以下载本模组,并在自己的游戏中自由使用。
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收录进公开发布的整合包: 你可以将本模组收录进公开发布的整合包。
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衍生作品与再分发: 你可以修改并再分发本模组,但须注明原作者与来源。
以下行为,你必须事先联系我并获得我明确的书面许可:
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商业服务器使用: 在任何形式的商业服务器或营利项目中使用本模组。
常见问题
百编器|BJ-MapEdit 支持哪些 Minecraft 版本?
百编器|BJ-MapEdit 支持 Minecraft Java 版 1.20.1–1.21.11,共 4 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
百编器|BJ-MapEdit 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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