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BiomeLighting

Per Biome Skylight

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介绍

中文介绍正在准备中,下面暂时显示原文。

 

BiomeLighting

BiomeLighting is a library mod with a singular purpose. Enabling per biome max of skylight within worlds with skylight enabled.

 

Will cause visual glitches in worlds that didn’t have it previously! i.e. chunk lighting borders

 

we are working on smoother lighting between biomes.

 

to see lighting effect with just this mod only enable the value in the config to true!

 

If you want to use this in your mod, it is jitpackable just head to source and grab it there, but afaik you will as need the mod to run it outside of the dev environment.

Made with the lighting code of Atlantis.

 

For datapack use now on 1.20.1

{
"replace": true,
"biomeslights": {
"minecraft:forest": 8,
"minecraft:plains": 10,
"minecraft:swamp": 6,
"minecraft:desert": 15
}
}

example datapack code from data/minecraft/biomelights/biomelights.json

常见问题

BiomeLighting 支持哪些 Minecraft 版本?

BiomeLighting 支持 Minecraft Java 版 1.18.1–1.20.1,共 3 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

BiomeLighting 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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