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Better Pralpha

作者:Varmite

Adds a bunch of features to the first ever public release of Cave Game!

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介绍

中文介绍正在准备中,下面暂时显示原文。

A performance and gameplay overhaul for rd-132211 — the original Minecraft tech test. Same tiny voxel world, running dramatically faster, with a few new tools to play with.

Performance

The renderer was rebuilt from the ground up:

~5–6× faster — GPU picking (GL_SELECT) replaced with a CPU voxel raycast, chunk draw calls batched, frustum culling optimized, and chunk rebuilds combined into a single pass instead of two
Mipmapped terrain — distant blocks no longer shimmer and alias
Fixed aspect ratio — the original had a subtle stretch bug on non-square windows
Live FPS counter, top-left

New Blocks

Two new block types join the original grass and cobblestone:

Stone — now generates naturally beneath the grass layer
Wood
Blocks are no longer hardcoded by height — every block type renders from what’s actually placed in the world.

Hotbar

A proper block-selection hotbar along the bottom of the screen, Minecraft-style:

Keys 1–4 pick your block
Rotated 3D cube previews for each block in its slot
Selection indicator shows what’s active

Tactical Slide

Hold Left Ctrl while moving to slide — a fast, low-profile burst of momentum with a ducked camera and a crouched hitbox that’ll fit under a one-block gap. It carries a few blocks before friction catches up, can be canceled early with a jump, and won’t let you stand up if there’s no room overhead.

No sprint — just the slide.

Controls
Key Action

  • W A S D / Arrows = Move
  • Space = Jump
  • Left Ctrl = Slide
  • 1 – 4 = Select block
  • Left Click = Break block
  • Right Click = Place block
  • Enter = Save world
  • Esc = Quit

Video of the creation of the mod (and quick tutorial):

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