Automobility Fix
Fixes ghost hitboxes, flinging physics, trunk dupes and crashes in Automobility, and adds vehicle ownership with FTB Teams, FTB Chunks and Open Parties and Claims support.
介绍
About
Automobility Fix is an unofficial addon for Automobility on NeoForge 1.21.1. It fixes long-standing bugs in Automobility 0.5.0.h and makes vehicles behave properly on multiplayer servers with claim and team mods.
It is an addon, not a replacement: it contains no Automobility code. Install it next to the original Automobility, on both the server and the client.
Fixes
Hitboxes
- No more “ghost” vehicles that can’t be entered after rejoining or after a chunk reloads.
- No more invisible, permanent obstacles left behind where a vehicle used to be.
- Old broken hitboxes already saved in your world are cleaned up automatically.
Physics
- Vehicles no longer get flung into the air at chunk borders, on step edges or when several vehicles collide in tight spaces.
- Fixed wrong block detection at negative coordinates.
- Invalid (NaN) physics values are cleaned up, which removes AABB errors and vehicles disappearing or rendering broken.
Items and menus
- Fixed item duplication through trunks and other attachment menus: menus now close before the items drop when a vehicle or attachment is destroyed, and when you walk away.
Crashes
- Fixed the Auto Mechanic Table crashing when hovering an empty recipe category (e.g. when a modpack removes recipes).
- Fixed a render crash with the autopilot attachment.
Autopilot
- Vehicles on autopilot stop before unloaded chunks instead of falling through the world or vanishing.
Vehicle ownership
- The player who assembles or places a vehicle becomes its owner.
- The owner’s whole team counts as owners too: FTB Teams party or Open Parties and Claims party (team allies are optional).
- Other players can’t get in, drive, open the trunk or dismantle the vehicle — anywhere, not only inside claims.
- The owner and their team can use their vehicle even inside other players’ claims (OPAC and FTB Chunks). All other claim rules stay unchanged.
- Vehicles placed before installing the addon have no owner and keep working as before.
Claim mod compatibility
Open Parties and Claims
- Fixed vehicles appearing duplicated at claim borders (one inside, one outside).
- A claim barrier no longer throws the driver out of the vehicle; the vehicle stops at the border instead.
- Protection checks use the vehicle itself, so
automobility:automobileis all you need in OPAC configs (no moreautomobility:hitbox).
FTB Chunks
- Protection checks use the vehicle and the chunk it is actually in, not its hitbox.
FTB Teams
- Team members share ownership of vehicles.
All integrations are optional and only activate when the corresponding mod is installed.
Configuration
Server config: config/automobility_fix-server.toml
| Option | Default | What it does |
|---|---|---|
ownerProtection |
true |
Only the owner and their team can use a vehicle |
trustPartyMembers |
true |
The owner’s FTB Teams / OPAC team counts as owners |
trustAllies |
false |
Allied teams count as owners too |
ownerTeamIgnoresClaims |
true |
Owners may use their vehicle in anyone’s claims |
opsBypass |
false |
Operators may use any vehicle |
The same file also has physics limits (collision impulse, max added velocity), the unloaded-chunk guard and the claim-mod integration options.
常见问题
Automobility Fix 支持哪些 Minecraft 版本?
Automobility Fix 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Automobility Fix 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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