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Attack Range Attribute

作者:TheRedBrain

A small API that adds an attack range entity attribute.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Attack Range Attribute

A small API that adds the "attackrangeattribute:generic.attack_range" entity attribute. On its own this mod doesn’t change gameplay.

Vanilla Minecraft has the "entity_interaction_range" attribute. Why is an "attack_range" attribute necessary?

The entity_interaction_range attribute controls both the range of attacks and the range of right-click interactions (e.g. trading with villagers). This works fine in vanilla, since the entity_interaction_range doesn’t change in normal gameplay.

However, in scenarios where different weapons are designed to have different attack ranges, the right-click interactions with entities get inconsistent and in extreme cases, when the attack range is 0, impossible.

API

Casting a "LivingEntity" to the "AttackRangeUsingEntity" interface gives access to all relevant methods.

常见问题

Attack Range Attribute 支持哪些 Minecraft 版本?

Attack Range Attribute 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Attack Range Attribute 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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