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Armour Rebalance

作者:Tazgirl

Configurable rework of armour/protection that allows infinite defensive scaling (and makes protection less op)

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介绍

中文介绍正在准备中,下面暂时显示原文。

A fully configurable ground up rework of how Minecraft calculates armour and protection (check the graph linked below for a visual of how different the defense curve is).

With the default config, armour is nerfed slightly and protection is a lot less op (protection is now a percentage amplifier of your armour).

Attribute Fix is not required however without it the armour attribute is capped at 30 so will be neccesary if you intend to go over that threshold (if you just want to balance the vanilla armour curve you don’t need to worry about it).

This is mainly designed for internal use on some large projects but you’re free to use it in modpacks and raise an issue on Github if the mixins cause any problems.

This graph allows you to mess around and see what config values work best for your balancing: https://www.desmos.com/calculator/98516vuxmp

(I also highly reccomend adding some form of health scaling as it will make the defensive curve much smoother than relying on increasing armour. 20 health is 20 health.)

常见问题

Armour Rebalance 支持哪些 Minecraft 版本?

Armour Rebalance 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Armour Rebalance 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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