跳到正文

Apex Arcana: Tides — T.O Magic ‘n Extras Addon

作者:sho09

Part the sea down your aim: two walls of water sixty blocks high hold a path open, throw your enemies into it, and close over them. An Apex Arcana ultimate for the aqua school of T.O Magic ‘n Extras.

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

Apex Arcana: Tides adds one ultimate to the aqua school that T.O Magic ‘n Extras brings to Iron’s Spells ‘n Spellbooks — built as part of the Apex Arcana set, at the same scale and under the same rules.

Parting of the Sea

A path seventy-two blocks long opens down your aim, and on either side of it the sea comes up out of the ground: two walls of water sixty-four blocks high, sheer on the path’s side and falling away outside like the edge of a sea heaped up, rising one stretch after another away from you.

For four and a half seconds the sea stands parted. Light coming through the walls ripples across the floor of the path and over everything standing in it, water runs down their faces, spray blows off their crests. Then both walls surge in, meet over the middle of the path, and come down on it.

  • Thrown in. Whatever stood where a wall rose is thrown into the path.
  • No way out through the sea. Anything hostile that tries to leave through a wall is thrown back out of it, choking, and loses its air while it is in the water.
  • The sea lets its own through. You and your allies swim through the walls freely, with water breathing while you are inside them.
  • The sea closes. Everything hostile in the path takes 3.4× spell power, is driven into the ground and slowed, and the flood runs out across the floor.
School Aqua (T.O Magic ‘n Extras)
Rarity Legendary
Mana 600 (+115 per level)
Cooldown 190 s
Spell power 22 (+6 per level)
Path 72 × 16 blocks, walls 64 high
Damage thrown in 0.3× · choking 0.12×/s · the sea closing 3.4×

T.O’s aqua school throws water, calls a wave, a vortex, a rainstorm and creatures from the sea. Nothing in it opens the sea and holds it open. This does — and the wave you would normally have to run from is the one you trap the enemy under.

How it is drawn

The walls are not blocks and not a model. They are ray-marched: real refraction of whatever lies behind them, light that gets darker the deeper it goes into the water, and true depth, so anything standing in the path is in front of them and anything behind them is hidden. The light on the floor of the path is laid onto the actual terrain and the creatures standing on it.

With a shader pack (Oculus) the walls are drawn as ordinary geometry instead and the light on the path’s floor is left out; everything else, and all of the gameplay, is the same.

Part of the Apex Arcana set

  • Counts as an Apex Arcana ultimate for the one-ultimate-per-book rule — and goes with its switches: general.onePerBook in Apex Arcana’s config, or /gamerule grandsigilOnePerBook false.
  • Uses Apex Arcana’s damageMultiplier and maxTargets config.
  • Two advancements, a damage type with its own death message, English and Korean.

Requirements

Forge 1.20.1 only — T.O Magic ‘n Extras is a 1.20.1 mod.

Iron’s Spells ‘n Spellbooks required
T.O Magic ‘n Extras 6.0+ required (it brings L_Ender’s Cataclysm, Alex’s Caves and Apothic Attributes)
Apex Arcana 1.3.0+ required

Developed and tested with Iron’s 1.20.1-3.16.3, T.O 6.3.0 and Apex Arcana 1.4.0.


 

常见问题

Apex Arcana: Tides — T.O Magic ‘n Extras Addon 支持哪些 Minecraft 版本?

Apex Arcana: Tides — T.O Magic ‘n Extras Addon 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Apex Arcana: Tides — T.O Magic ‘n Extras Addon 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

评论

登录后评论和评分

sho09 的其他作品

查看全部 →