介绍


Hotkey Description
Press [Y] in the game to bind the creature you want to record. Press [Ctrl+Y] to set the parameter to the player himself
After binding the creature, press [U] in the game to record the animation (GIF format) of the creature. When recording, you can press [U] again to end the recording in advance and save it.
For version 1.0.0: Aim at the creature in the game and press [Y] to record the animation of the creature. When recording, you can press [Y] again to end the recording in advance and save it.
There is a button “AnR Settings” in the options, enter this interface to set custom parameters and preview them on the left. The buttons on the right are all operations on the configuration.
Commands and Configurations
Command: /recorder
Parameters:
- loadConfig: Read the configuration file from AnimationRecorder\config.properties in the game directory (see configuration file parameters for details).
- saveConfig: Save the configuration file to AnimationRecorder\config.properties.
- maxFrames [integer]: Set the number of frames for recording animations. The default is 120 (if it is set to 120 frames, the duration is 6 seconds, and the default is 20fps).
- scale [Floating point number (decimal)]: Set the model scaling size. Defaults to 1.0.
- gifSize [Integer]: Set the length and width of the recorded animation. Default is 128.
- trans [0 or 1]: Whether the background is transparent, 0 is opaque, 1 is transparent. Defaults to 1.
- multiThreads [0 or 1]: Whether to enable multi-threaded export, if not, it will cause the game process to block until the export is completed after recording the animation. Defaults to 1.
- itemDelta [integer x] [integer y]: Set the displacement of the model in the two-dimensional coordinate system. The default is 0.
- rotate [integer x] [integer y] [integer z]: Set the rotation angle of the 3D model. The default is -22.5, -45, 22.5, respectively. (New in 1.1.0)
- reset: Reset the parameter to the default value.
Configuration file parameters (corresponding to the above command):
gifSize, itemDeltaX, itemDeltaY, maxFrames, multiThreads, trans, scale
Note: The length and width of the animation should preferably be less than or equal to the minimum length and width of the screen.
常见问题
AnimationRecorder 支持哪些 Minecraft 版本?
AnimationRecorder 支持 Minecraft Java 版 1.16.5–1.19,共 4 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
AnimationRecorder 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
GregTao 的其他作品
查看全部 →
Concerto
在Minecraft中收听本地/在线/网易云/QQ音乐。 支持服务器歌曲分享、点播!
Concerto
在Minecraft中收听本地/在线/网易云/QQ音乐。
Xibao Plus Plus / 喜报++
在服务器丢失连接的时候播放喜庆/悲伤的小曲
Eye contact prohibited
为 Minecraft 添加末影人友好的伪装头盔和帽子。
评论
登录后评论和评分