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Altitudes of Frost

作者:Kokotma

Raises the altitude where snow begins to freeze in non-snowy biomes to keep high forests clean.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Altitudes of Frost is a tiny tweak that changes the altitude where snow begins to fall in non-snowy biomes.

In vanilla Minecraft, the temperature drops way too fast as you climb higher. Because of this, once you reach around Y=120, rain turns into snow and covers everything in white, ruining the look of regular forests, birch groves, and taiga biomes on hills.

Without / With Mod

  • The snow height limit is changed specifically for non-snowy biomes so snow won’t appear on high hills and trees.
  • Green zones stay green and clean, even if they generate high up.
  • It is fully compatible with any world generation mods and datapacks (like Terralith, Tectonic, etc.) because it doesn’t add new biomes, it only tweaks the temperature math.

It’s a pure server-side logic change done via Mixins. It does not require Fabric API, adds no new blocks, and can be safely added or removed from your world at any time.

常见问题

Altitudes of Frost 支持哪些 Minecraft 版本?

Altitudes of Frost 支持 Minecraft Java 版 26.2,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Altitudes of Frost 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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