Agritech (AT2)
Farming automation mod. Planters and raised beds grow your crops and trees for you.
介绍

Agritech (AT2)
Farming automation mod. Planters and raised beds grow your crops and trees for you.
Automated Planters
Plant a seed or sapling, it grows by itself, drops go into whatever’s underneath it. All 11 vanilla wood types.
Cloche
Glass dome that attaches to a planter. Boosts growth speed and yield, stacks with fertilizer. Right-click to attach, shift-right-click empty-handed to take it back off. Break a cloched planter and you get both items back separately.
Fertilizer
Bone meal works. Also supports Mystical Agriculture, Immersive Engineering, and Forbidden & Arcanus fertilizers. Pipe or hopper it into any side of the planter.
Data-Driven
Nothing’s hardcoded. Add/remove/edit seeds, soils, saplings, fertilizers through:
- Datapacks — regular JSON
- KubeJS — for scripted/server-side control
Means you can add support for unsupported mods, change growth modifiers, mess with fertilizer values, or override defaults you don’t like.
Mod Support
Crops: Mystical Agriculture & Mystical Agradditions, Farmer’s Delight, Ars Nouveau, Silent Gear, Silent’s Gems, Immersive Engineering, Occultism, Cobblemon, Pam’s HarvestCraft 2, Actually Additions, Croptopia, The Aether II, Biomes O’ Plenty, Oh The Biomes We’ve Gone, Regions Unexplored
Trees: Ars Nouveau & Ars Elemental, Forbidden & Arcanus, Integrated Dynamics, Silent Gear, Occultism, Cobblemon, Pam’s HarvestCraft 2, Croptopia, EvilCraft, The Aether II, Biomes O’ Plenty, Oh The Biomes We’ve Gone, Regions Unexplored
Soils: Mystical Agriculture farmland, Farmer’s Delight soils, Just Dire Things goosoils, The Aether II, Biomes O’ Plenty, Oh The Biomes We’ve Gone, Regions Unexplored
Interactive Placement
- Right-click with seeds/saplings/soil to insert directly
- Right-click with a hoe to till compatible blocks
- Right-click vanilla farmland with mystical essence to convert it
Raised Beds
Manual early-game version. All 12 wood types. Grows stuff automatically but drops harvest on the ground instead of storing it. Outdoor + sky access + daytime = growth bonus. No cloche or automation, fertilize by hand. JEI/Jade supported.
Crates
54-slot storage block, 12 wood types. Auto-collects drops in a 5×5 area, toggleable in the GUI, configurable interval. Pipes can use any side. Also just works as normal storage if you don’t care about the auto-collect.
Note
Agritech is NOT related to Agritech: Evolved (ATE). Not an addon, not a successor, doesn’t build on it. Two separate mods, similar name, same general idea, zero shared code.
Running both is fine but pointless — datapacks/KubeJS for one won’t do anything for the other, different namespaces entirely.
常见问题
Agritech (AT2) 支持哪些 Minecraft 版本?
Agritech (AT2) 支持 Minecraft Java 版 1.21.1–26.3,共 4 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Agritech (AT2) 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
misterdmodding 的其他作品
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Agritech: Evolved (ATE)
Farming automation mod with planters, machines, modules, and power gen.
Mob Flow Utilities
A mob farming automation mod.
AgriTech: Trees (Legacy)
⚠️ This mod is no longer maintained. AgriTech supersedes it.
AgriTech: Crops (Legacy)
⚠️ This mod is no longer maintained. AgriTech supersedes it.
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