ArenaCore for TaCZ
TaCZ arena loop datapack for Minecraft Forge 1.20.1, tuned for the official ArenaCore arena map (map-specific coords). Step-on team pads, auto countdown, 1v1–4v4 rounds, first-to-5 scoring, death -> spectator + lobby, win fireworks.
介绍
TaCZ Arena Loop (Datapack) is a round-based PvP arena framework for Minecraft Java 1.20.1, built specifically for a custom TaCZ-focused arena world (currently under construction).
This datapack is designed for Forge 1.20.1 setups running Timeless & Classics Zero (TaCZ) and a small set of recommended companion mods. It’s not a generic “drop into any world” datapack: the logic uses pre-defined arena/lobby coordinates tailored to the official map world I’m building. (The world save will be uploaded later once it’s ready.)
What it does:
– Automated match loop with no /join commands.
– Lobby step-on pads: stand on physical Red/Blue zones to pick your team.
– Auto-start: the match begins when both teams have players, with a short countdown.
– Supports team formats from 1v1 up to 4v4 (same core loop).
– Round-based scoring: deaths end the round cleanly.
– On death, the player is switched to Spectator and returned to the lobby so they can re-queue.
– The winner gets a quick celebration moment before the next round.
– Match rules: first team/player to 5 round wins takes the match.
– “MATCH POINT” is announced at 4 wins.
– If it reaches 4–4, the next round is the final decider.
TaCZ kill feed support:
– Reads the killer’s SelectedItem.tag.GunId and prints a proper weapon display name using a built-in mapping table (so it doesn’t spam raw IDs).
Notes:
– Not affiliated with or endorsed by TaCZ — this is a compatibility project.
– The included coordinate placeholders are meant to be edited if you adapt this to a different map.
Recommended multiplayer method:
– Works great with e4mc for quick “play with friends” hosting (default port 25565) using a share link.
常见问题
ArenaCore for TaCZ 支持哪些 Minecraft 版本?
ArenaCore for TaCZ 支持 Minecraft Java 版 1.20.1。下载时注意选择和你游戏版本一致的文件。
ArenaCore for TaCZ 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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