介绍
Slime Height 69–150
Slime Height 69–150 is a lightweight Minecraft Java Edition datapack that allows slimes to spawn in swamp biomes at much higher Y-levels than vanilla normally allows.
The datapack is designed for slime farms built at higher elevations while keeping the rest of the slime mechanics as close to vanilla as possible.
Features
🟢 Allows slime spawn attempts from Y=69 to Y=150
🚫 Never spawns slimes above Y=150
🌿 Works specifically in swamp biomes
🟢 Supports small, medium, and large slimes
🚫 Prevents spawning on slabs
💡 Checks for suitable spawning space
🔧 Does not modify slime-chunk generation
📦 Server-side datapack — players do not need to install anything on their clients
⚡ Lightweight and suitable for multiplayer servers
How It Works
Minecraft datapacks cannot directly modify the hard-coded height limit used by the vanilla slime spawning algorithm. Instead, this datapack adds its own spawn attempts in valid swamp locations.
The target Y-level is randomly selected between:
Y=69 … Y=150
This means the datapack can be used for farms at different elevations without allowing spawns above Y=150.
Compatibility
Minecraft Java Edition 26.3
Designed for vanilla-style multiplayer servers and compatible with server software that supports standard Minecraft datapacks.
Installation
Download the datapack.
Place the ZIP file in your world’s datapacks folder.
Start or restart the server.
Use:
/datapack list
to verify that the datapack is enabled.
Notes
This datapack adds extra slime spawn attempts rather than changing Minecraft’s internal Java spawning code. Because of this, its spawning behavior is not identical to the native vanilla spawning algorithm in every detail.
It is intended primarily for high-altitude swamp slime farms where the normal vanilla height restriction prevents slime spawning.
No client-side installation is required.
常见问题
Slime Height Spawn 69–150 支持哪些 Minecraft 版本?
Slime Height Spawn 69–150 支持 Minecraft Java 版 26.3。下载时注意选择和你游戏版本一致的文件。
Slime Height Spawn 69–150 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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