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Permanent effects

Grants permanent effects to players

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介绍

中文介绍正在准备中,下面暂时显示原文。

This datapack is used in the Effect SMP (if you didn’t already know that).

The datapack gives you two permanent effects (up to 15 effects are available), after you have crafted the first effect and drunk it, then you can choose a second effect to drink. These effects are permanent, and brewing is disabled, to balance the effects and give them each a use. Try these effects and give your team the best chance at winning the game!

All effects are the power one of that effect, except health boost, it is the power five of the effect.

To use the effects you will need to join one of the teams that are premade in the datapack (red, blue, green, yellow)

I plan to make a single player version so you can use it, without being part of a team… (maybe…)

The invisibility effect can be toggled on and off, using the invisibility toggler (original name I know).

Once you have drunk the potion you have crafted, you will get the effect for one second, then after 0 to 60 seconds you will gain the effect permanently, the same thing happens after respawning.
You wait 0 to 60 seconds – after respawning – and you will automatically have the effect renewed.

Important!

You only can get two of the fifteen effects, so chose your effects carefully.
If you chose a horrible effect for your team, THERE IS NO WAY TO REMOVE THE EFFECT_(currently)_.

How to craft the effects

To craft the effects, you need the Effect upgrade core.
Which is crafted with 4 netherite ingots, 4 diamond blocks, and a nether star.

the Effect Upgrade Core recipe.

Once you have crafted the Effect Upgrade Core, You can craft one of the effects.

the recipes of the effects

Conduit Power:

the recipe of Conduit Power.

Dolphin’s Grace:

the recipe of Dolphin's grace

Fire Resistance:

the recipe of Fire resistance

Haste:

the Haste recipe.

Health Boost: (Note: this is level 5 health boost, and the others are level 1 of the effect)

the health boost recipe.

Hero of the Village:

the hero of the village recipe.

Invisibility:

the invisibility recipe.

Jump Boost:

the jump boost recipe

Regeneration:

the regeneration recipe.

Resistance:

the resistance recipe.

Saturation:

the saturation recipe.

Slow Falling: (I doubt that anyone would use this one, but…)

the slow falling recipe

Speed: (or swiftness, idk)

the speed recipe

Strength:

the strength recipe

Water Breathing: (I know, the conduit power is this, but better)

the strength recipe

Huge thanks to HAZERD2 for testing this datapack.

Thanks to Quackleb for the videos on learning datapacks

Disclaimer: I have used AI in this project, I used it for some of the names of the advancements. And I used it also used it in the tick function

execute as @a[scores={invisibility_toggle_cooldown=1..}] run scoreboard players remove @s invisibility_toggle_cooldown 1

The advancements I used AI to help with the names:
dolphins grace, health boost.

Other than that, everything else I learnt, and is AI free.

常见问题

Permanent effects 支持哪些 Minecraft 版本?

Permanent effects 支持 Minecraft Java 版 1.21.6–26.3,共 11 个版本。下载时注意选择和你游戏版本一致的文件。

Permanent effects 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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