Nutriwork
Eat a balanced diet, earn buffs. Nutriwork sorts every food into six tracks — fruit, veg, grain, meat, sugar, water — and rewards variety with Regeneration, Resistance, Haste and more. Diet-style depth, zero mods. 1.21–1.21.1.
截图
介绍
**Nutriwork brings the Diet mod’s idea to vanilla — as a pure datapack.** No Fabric, no
Forge. Drop it into any 1.21 world or server and your meals start to count.
Every food feeds one or more of **six tracks** — 🍎 Fruit, 🥕 Veg, 🌾 Grain, 🍖 Meat,
🍬 Sugar, 💧 Water — and cooked or golden foods are worth more than raw. Keep several
tracks topped up and you’ll hold **Regeneration, Resistance and Haste**; eat **four
different groups** in a sitting for the **Well-Fed** absorption bonus. Let your water run
low and you’ll feel it. Gorge on one thing and you’ll just get **stuffed** — variety beats
volume, always.
**Eat the same thing every day and it stops working.** A food you keep repeating gives
less and less — full value twice, then half, then a quarter. Eat something else for a
minute and it recovers. A varied plate always pays best; that’s the whole point.
**And some things were never food.** Rotten flesh, spider eyes and pufferfish *drain* your
Meat track; poisonous potatoes drain Veg. Eating them in an emergency is still a fair
choice — it just isn’t a free one. Every single vanilla food is accounted for.
– **Six nutrition tracks**, balanced-diet buffs that scale with how varied you eat
– **Hydration**, over-eating and cuisine-variety systems on top of the classic groups
– **Monotony penalty** — repetition gives diminishing returns, so variety genuinely wins
– **Junk food costs you** — spoiled and toxic food drains nutrition instead of doing nothing
– **Its own advancement tab** — Balanced Breakfast, Well Rounded, Full Plate and more
– A cycling **HUD** (`/trigger nw.hud`): bossbar dashboard or compact actionbar, plus a full
**journal** readout — with an optional resource pack for food-group icons
– **Server-tunable** — every value in one config function, plus one-command balance presets
(`relaxed` / `normal` / `hardcore`)
– **Data-driven foods** — reclassify anything by editing one item tag
– **Modded-food ready** — reads `c:foods/*` and Pantrywork tags; no-ops on vanilla
– Clean uninstall, no leftover scoreboards
Runs anywhere vanilla does. Made by SapperSquad.
常见问题
Nutriwork 支持哪些 Minecraft 版本?
Nutriwork 支持 Minecraft Java 版 1.21–1.21.1,共 2 个版本。下载时注意选择和你游戏版本一致的文件。
Nutriwork 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
SapperSquad 的其他作品
查看全部 →
Pantrywork
The ore dictionary that food mods never got. Bridges twenty-one mods — Farmer's Delight, Croptopia, Pam's, the Let's Do series and more — into one shared tag vocabulary, so one mod's cheese, salt or oil works in another's recipes at a fair price.
Pantrywork
The ore dictionary that food mods never got. Bridges twenty-one mods — Farmer's Delight, Croptopia, Pam's, the Let's Do series and more — into one shared tag vocabulary, so one mod's cheese, salt or oil works in another's recipes at a fair price.
Reel Rivals
Competitive fishing for vanilla Minecraft — 28 weighed species, craftable lures that target them, server records, a live catch leaderboard, and player-hosted tournaments with emerald buy-ins, trophies, and glory. No mods. No ops. Just /trigger.
Coinkeep
A full economy for Minecraft: 180 quests to earn from, a supply-and-demand market, banknotes you can actually hold, and vaults other players can crack open. Edit the shop from chat - add items and set prices in game, no datapack needed.
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