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Eternal Fire│永恆之火

作者:Special_TT

Creates fire around Blaze, buffs when on fire, and more. │讓烈焰使者周圍產生火焰、在火中獲得增益等等。

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介绍

中文介绍正在准备中,下面暂时显示原文。

Function│功能

  • The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者著火時,每秒增加1護甲(上限為10)‎,未著火時清除護甲值。
  • Entering /data merge storage eternal_fire:config {add_armor:0} will disable this feature; entering /data merge storage eternal_fire:config {add_armor:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {add_armor:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {add_armor:1}可將該功能開啟,預設開啟。
  • The Blaze, when on fire, regenerates 1 health per 2 seconds.│烈焰使者著火時,每2秒回復1生命。
  • Entering /data merge storage eternal_fire:config {regeneration:0} will disable this feature; entering /data merge storage eternal_fire:config {regeneration:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {regeneration:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {regeneration:1}可將該功能開啟,預設開啟。
  • When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩時,它會著火(與原版機制相同)‎。
  • The Blaze will continuously generate fire at its position and surroundings.│烈焰使者會持續在自己的位置及四周產生火焰。
  • Entering /data merge storage eternal_fire:config {make_fire:0} will disable this feature; entering /data merge storage eternal_fire:config {make_fire:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {make_fire:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {make_fire:1}可將該功能開啟,預設開啟。
  • Blaze Rods in item form will not be destroyed by fire.(This feature requires Item Components to be installed in order to function.)│物品型態的烈焰桿不會被燒毀。(這個功能需要安裝 Item Components 才能運作)
  • The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者發射的火焰彈擊中方塊或實體時會產生小型火爆,對周圍生物產生爆炸傷害。
  • Entering /data merge storage eternal_fire:config {flame_explosion:0} will disable this feature; entering /data merge storage eternal_fire:config {flame_explosion:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {flame_explosion:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {flame_explosion:1}可將該功能開啟,預設開啟。
  • Blazes will turn water into pebbles when touching it.│烈焰使者碰到水時會使水變成鵝卵石。
  • Entering /data merge storage eternal_fire:config {turn_water_into_cobblestone:0} will disable this feature; entering /data merge storage eternal_fire:config {turn_water_into_cobblestone:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}可將該功能開啟,預設開啟。
  • Blazes will drop at least one Blaze Rod.│烈焰人至少會掉落一個烈焰棒。

Usage example video│使用示例影片

常见问题

Eternal Fire│永恆之火 支持哪些 Minecraft 版本?

Eternal Fire│永恆之火 支持 Minecraft Java 版 1.21.4–1.21.11,共 7 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。

Eternal Fire│永恆之火 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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