[DAI] Musashi Story (Data)
A DAI-powered samurai RPG featuring an authored feudal-Japan world, directional sword combat, custom enemies, loadouts, skills, progression, fast travel, and handcrafted encounters.
截图
介绍
Musashi Story — Datapack
Musashi Story is a full RPG experience built for the DAI Engine, transforming Minecraft into a handcrafted feudal-Japanese adventure focused on sword combat, exploration, progression, and regional discovery.
Rather than relying on standard Minecraft progression, Musashi Story provides its own world systems, combat styles, abilities, enemies, encounters, travel network, and persistent journey progression.
Directional Sword Combat
Musashi Story introduces a dedicated melee-combat system built around directional blade movement.
Supported attack directions include:
- Up
- Up-Right
- Right
- Down-Right
- Down
- Down-Left
- Left
- Up-Left
- Forward Thrust / Stab
Holding the attack input draws the weapon, camera movement determines the intended slash direction, and releasing commits the selected attack.
Holding the defensive input can enter a half-drawn guard stance for defensive play and future parry-oriented mechanics.
Combat Styles
Duelist
Katana-focused precision, mobility, and fast draw attacks.
Vanguard
Heavy Nodachi combat built around powerful committed strikes.
Lancer
Naginata combat focused on reach and area control.
Shinobi
Fast Wakizashi combat supported by mobility and deceptive abilities.
Skills
Musashi Story includes custom abilities such as:
- Iaijutsu
- Wind Step
- Mushin
- Mountain Breaker
- Gale Sweep
- Shadow Step
- Smoke Veil
These abilities use custom movement, combat logic, effects, reactions, and resource costs through DAI.
The Musashi Province
Explore a connected handcrafted province containing regions such as:
- Starting Village
- Village Outskirts
- Bamboo Foothills
- Rice Country
- River Province
- Fallen Shrine Valley
- Bandit Territory
- Castle Province
- Moon Harbor Coast
- Mountain Temple
- Old Battlefield
Terrain, roads, landmarks, encounters, settlements, and regional transitions are authored specifically for the experience.
Enemies
Encounter custom enemies including:
- Ashigaru Raiders
- Bandit Swordsmen
- Wandering Ronin
- Yari Guards
- Castle Samurai
- Tengu Duelists
- Oni Brutes
- Shrine Wardens
Each enemy has its own combat statistics, encounter role, progression handling, and DAI-driven behavior.
Progression & Travel
Musashi Story includes:
- Honor progression
- Rank progression
- Regional waypoint unlocks
- Fast travel
- Bounties
- Persistent journey state
- Loadout selection
Requirements
DAI Engine is required.
The matching Musashi Story Resource Pack is strongly recommended for the intended visuals, weapon models, enemy presentation, combat effects, and interface styling.
常见问题
[DAI] Musashi Story (Data) 支持哪些 Minecraft 版本?
[DAI] Musashi Story (Data) 支持 Minecraft Java 版 26.2。下载时注意选择和你游戏版本一致的文件。
[DAI] Musashi Story (Data) 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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[DAI] Musashi Story (Resource)
The visual companion for Musashi Story, adding custom samurai weapons, sheathed and drawn models, directional combat poses, enemy rigs, HD textures, slash effects, UI, and themed presentation.
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