Corpse Scavengers
Hostile mobs are attracted to and feed on player death locations, growing stronger from the remains.
介绍
Corpse Scavengers
When a player dies, the location is marked with an invisible anchor. Nearby hostile mobs within a 32-block radius will pathfind toward that spot over the next few minutes.
Mob Behavior
Mobs that reach the death location and linger there briefly will consume the lingering essence, gaining:
- Permanent strength boost
- Slightly increased health
These effects stack if multiple players have died nearby, creating dangerous hotspots where mobs become noticeably more formidable.
Details
- Invisible markers are placed as armor stands and despawn after 5 minutes if not consumed
- Scavenger mobs: Zombies, skeletons, spiders
- Non-scavengers: Creepers (ignore death sites)
- Dying repeatedly in the same area makes that zone increasingly hazardous
- Encourages players to either avoid repeat deaths or clear out empowered mobs before they become overwhelming
Technical
- Runs on a simple tick schedule checking for player death events and mob proximity
- Minimal performance impact
- No player commands required—operates entirely automatically
- Works in singleplayer and multiplayer
- Server operators can reload normally
常见问题
Corpse Scavengers 支持哪些 Minecraft 版本?
Corpse Scavengers 支持 Minecraft Java 版 1.21.1。下载时注意选择和你游戏版本一致的文件。
Corpse Scavengers 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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