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Clockwinder Origin

A funky origin I made during a hyperfixation thingamajig

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介绍

中文介绍正在准备中,下面暂时显示原文。

This is an automation origin I thought of. It’s lightly based on a game I played called “The Last Clockwinder”, highly recommend it.

This was for a tech jam in an origins discord server, but I made a few updates and am putting it here now. The updates were done ages ago, when the tech jam was still ongoing, i just forgot to actually post it somewhere.

In the meantime i did a few stress tests and I can confirm that the origin, even with over 150 automatons running, isn't laggy. the only thing that may cause lag is just rendering them.

(Powers)

Essentially, you just get armour stands to do work for you. Shift + Right Click them with a lightning rod to turn them into automatons.

If you give them an axe, they will cut down any vanilla trees and replant them (from in front of it upwards in a straight line.)
If you give them a sword, they will attack up to two blocks in front of it.
If you give them a pickaxe, they will destroy anything a phantom can phase through.
If you give then a hoe, they will harvest vanilla crops and replant them.

You have a pouch you can use if you press your main power activator.

It can store items, but it’s mainly used to store miniature programs.

Programming the automatons

Rename sticks in an anvil to

  • forward
  • back
  • left
  • right
  • turn left
  • turn right

to create components for the script.

Shift + Left Click the armour stand to apply your program to it.

The debuffs are that you break blocks slower and you can’t enchant.

常见问题

Clockwinder Origin 支持哪些 Minecraft 版本?

Clockwinder Origin 支持 Minecraft Java 版 1.20.2。下载时注意选择和你游戏版本一致的文件。

Clockwinder Origin 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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