Balanced Regeneration
Changes to the health system to make it more interesting and strategic
介绍
Abandoned
This pack changes the health and hunger system, making it more interesting and strategic.
Changes:
- Heal half a heart every eight seconds, draining half a hunger until full health, or at three hunger.
- Eating will quickly heal you the amount of health the food is worth. Raw foods heal very little, cooked foods heal more, golden carrots will heal eight hearts but at a slower rate, and cooked steak and cooked pork are also very nutritious.
- Saturation is lowered, so you are able to eat more often.
Currently this pack is a bit unbalanced.
In future updates I may make jumping and running deplete less health, and I’ll keep the player on 9.5 hearts so they can eat whenever you want.
This pack was inspired by Stoo’s Subtle Survival Improvements, which is no longer updated. I used the pack Custom Regeneraton as a base for this system.
If you have any feedback, bugs, or suggestions, please make an issue on Github! I would love to make this is good as it possibly can be!
If you want to use this in your own pack or modify it, feel free to do so! Just try to give credit to me Interstellar_1, and imalittlhigh.
常见问题
Balanced Regeneration 支持哪些 Minecraft 版本?
Balanced Regeneration 支持 Minecraft Java 版 1.19–1.19.3,共 4 个版本,可用的加载器:Fabric / Forge / Quilt。下载时注意选择和你游戏版本一致的文件。
Balanced Regeneration 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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