跳到正文

Sarp Shaders

作者:xsoras

A cozy shaderpack, soft light, moody skies, living water.

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

Partner



image

A shaderpack I’ve been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that’s fun to stare at. Runs on Iris / OptiFine.

v1

What’s inside

  • Physical sky with volumetric clouds, cloud shadows and volumetric light shafts
  • Water that behaves — waves, refraction, caustics, foam and screen-space reflections
  • Soft colored shadows and SSAO for that grounded, cozy feel
  • PBR support with auto-generated normals if your resource pack doesn’t have them
  • Aurora at night and a custom nebula in the End
  • The usual camera goodies: bloom, auto exposure, FXAA, saturation control

v2

Installation

  1. Grab the latest release
  2. Drop the folder into your shaderpacks directory
  3. Select Sarp Shaders in the video settings and you’re done

Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen.

Notes

This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there’s a slider for it.


Made by Sarp. Screenshots welcome — I’d love to see your builds with it.

评论

登录后评论和评分

xsoras 的其他作品

查看全部 →