介绍
KnockedBack replaces traditional deaths from most damage types with a “knocked out” state, letting players and mobs deliver the final blow or even rescue their allies before true death occurs.
Lethal damage is canceled and the player is left at 1 HP in a helpless, immobile state for 20 seconds. While knocked you can’t move, sprint, jump, break blocks, attack, or interact. After those 20 seconds have passed, the player can move again and continue fighting.
Living players can finish off (“execute”) a knocked target by pressing a key (default B) within range.
Execution takes 3 s.
Hostile or aggressive neutral mobs near a knocked player will automatically “grip” and execute them after 3 s, resetting if the mob is attacked first.
Mobs cannot execute players who are currently being carried. Press V near a knocked teammate to pick them up (they ride you), pausing their recovery timer. Executors (players or mobs) have their own movement/attack locked out during the 3 s delay. Any damage to a carrier drops their passenger and resumes that passenger’s recovery.
You can press H near a knocked teammate to help them up, ending the knocked state and healing them a bit.
Fire, lava, fall, and explosion deaths bypass the knocked state and kill normally.
Animations and other stuff like custom items for reviving will come in future updates.
Most things are configurable in config.
常见问题
KnockedBack 支持哪些 Minecraft 版本?
KnockedBack 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
KnockedBack 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
fretux 的其他作品
查看全部 →
Ascend
A progression mod that adds leveling, attributes, knowledge and mystical shrines.
KnockedBack
A PVP focused mod that overhauls dying.
Ascend: Mind & Motion
A lightweight gameplay systems mod adding Sanity, Insanity, and Tempo.
Fretux’s Skill Engine
A framework for making skilltrees
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