Ev’s Mod
MapArt collection sorting/copying, image export, visual bug-fixes, and other related utilities.
截图
介绍
Map features
Keybinds:
TO OPEN CONFIG-GUI: M+N
◘ Load: All mapstates (previews) for current container (use with Map-In-Slot or similar) [demo]
◘ Move: Move maps in inventory to/from container [demo]
◘ Copy: Copy maps in inventory (or in crafting/cartography table) [demo]
◘ BundleStow: Store maps to/from bundle on cursor [demo]
◘ BundleCopy: Copy maps in bundle(s), requires 1 or more empty bundles [demo]
Events:
◘ Alt-Click-Place: Move an NxM mapart by holding alt while placing a piece [demo1, demo2]
◘ Hand-Restock: Predicts next map and swaps it into ur hand when placing in iframe
◘ MapArt-AutoPlacer: Enabled for NxM maparts (with usable item names) after a few manual placements
◘ Item-frame placement / map-removal helpers: Optional automation for assembling or taking down displays
Commands:
◘ /exportmapimg (Generate .PNG imgs from mapart)
• Works for maps in inventory (plain, shulkered, bundled)
• Works for iframe walls in front of the player
• Can use arguments to select mapart by name or pos1,pos2
• Batch export with all_walls, all_names, or in_inv
◘ /exportmapnames Export names seen this session
◘ /maphashcode Display a map’s image-content hash
◘ /mapartgroup <create/set/append/compare>
• create Save hashes of all currently loaded map states to new group, and select it as the “active” group
• set Change the currently selected “active” group
• append Same as create, but adds loaded states to an existing group
• compare Compare two groups, create groups for set differences, use intersection as the “active” group.
Note1: _Hashes are stored as UUIDs (128 bits), and group files are just binary lists of hashes, so decoding them is easy. To make it even easier, here’s a handy website tool._
Note2: _Groups can help track maparts you’ve collected, or what maparts are at a particular location. They power a lot of the visual/highlight features. Group files are safe to share with other players, you can use them to compare large map collections and plan trades._
Visuals:
◘ Invisible iframes (idea:Vorks): only for semi-transparent maps by default
◘ Shulker/bundle/iframe highlights, based on map name colors
◘ NewMapNotifier: msg when maps not in the current selected /mapartgroup come in visual range
◘ Persistent MapState cache, multiple options, in order of stability:
• map ID
• player inv/echest slot index
• container slot index
• item name
◘ Map name color, applied with the following priority:
• Selected (held by player)
• Not in current active group
• Unlocked
• Has duplicate
• Unnamed
_Color meanings can be reassigned or disabled [old demo]_
◘ Map tooltips (idea:Flycker):
• flat/3d
• carpet/fullblock
• color counts, water colors, void shadows
• tags for nooblines, transparency, illegal colors
Non-map features (WIP)
TODO(Ev): prettier format, more complete list/documentation
hidden/disabled by default.
- Hotbar item type-scroller (only works in creative currently; amazing tool for builders)
- Pitch40-supporting features such as elytra-swap, disconnect-on-Y-level, etc.; also useful with eBounce
- InvRestock(+auto), InvOrganize keybind (GOATED)
- Crafting restock and bulk-crafting
- JunkEject keybind, Skin layer keybinds, Cape-switch keybinds
- Extending shift-crafting vanilla mechanic for anvil/grindstone/enchanter/etc., with ItemScroller support
- Repaircost nbt tooltip
- play custom sound when receiving ingame whisper
- afkPearlMsg: if u’r near some1’s pearl & they
/w(default trigger: “tp”), auto-triggers it - Epearl database (epearl.uuid -> player.uuid), with display similar to PetOwner
- Ignorelist db client sync (share your list, and/or apply other lists)
- SendOnJoin, SendOnQuit command triggers
/timeonline,/seen,/sendas,/stats
常见问题
Ev’s Mod 支持哪些 Minecraft 版本?
Ev’s Mod 支持 Minecraft Java 版 1.21.4–26.3,共 5 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Ev’s Mod 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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