Experience Skills
Earn separate experience for each skill just by playing — walking, mining, fighting, swimming, fishing, etc. — and level them up for attribute bonuses that grow with every level.
截图
介绍
Experience Skills adds a set of parallel experience tracks that sit alongside vanilla XP. Every action you take feeds a matching skill, and the higher that skill’s level climbs the better you get at it — you move faster, mine faster, hit harder, take more punishment, and more.
There’s nothing extra to grind. You gain skill experience from the things you’re already doing: distance walked, blocks broken, mobs slain, damage survived, laps of the pool, hours on the riverbank. Each skill collects its own colored experience orbs, tracks its own level, and grants its own reward.
This mod is currently in early beta, if you have any suggestion or found any bugs please report at GitHub Issue Tracker
How it works
- Do the activity → earn the skill. Mine blocks and your Breaking Speed rises; take hits and your Vitality grows; swim laps and your Swim Speed climbs.
- Collect the orbs. Each skill drops its own colour of experience orb that drifts toward you, plays a level-up chime, and adds to that skill’s pool.
- Reap the reward. Each level strengthens a matching attribute bonus — the higher the skill, the bigger the boost.
- Watch your progress. A HUD bar shows one skill at a time; press R to cycle through your skills (and the vanilla bar).
- Mind your death. Dying drops a portion of each skill’s experience back into the world as orbs — reclaim them if you can.
Built-in skills
| Skill | Level up by… | Reward |
| — | — | — |
| Speed | Walking, sprinting, sneaking | Faster movement |
| Breaking Speed | Breaking blocks | Faster mining |
| Strength | Killing mobs and players | More attack damage |
| Vitality | Taking damage | More maximum health |
| Jump | Jumping | Higher jumps — with matching fall protection, so you won’t hurt yourself |
| Oxygen | Spending time underwater | Longer breath underwater |
| Swim Speed | Moving through water | Faster swimming |
| Fishing Speed | Time spent fishing | Quicker bites |
| Fishing Luck | Reeling in catches | Better catches |
Made to be tuned
Every skill is fully configurable. Open the config file and adjust how fast each skill levels, how big its bonus is, its color, its level cap, or switch any of them off entirely, just edit and restart the game.
For pack makers — add skills with a JSON file
You can define your own skills without writing a line of code. Drop a small .json file into config/experienceskills/skills/, point it at any vanilla statistic and any attribute, and you have a brand-new skill: its own orb, HUD bar, level bonus and command support, all generated for you. Want a “Jump” skill that boosts jump height every 100 jumps? That’s one file.
For modders — a first-class API
Experience Skills ships a clean plugin API. Register skills from your mod, drive them from your own custom statistics, buff your own custom attributes, react to stat awards, and read or adjust any player’s skill levels. The built-in skills are themselves registered through the exact same public API, so anything the mod can do, your addon can too.
You will need to write your own logic for awarding custom stats and the core logic of custom attribute usage.
常见问题
Experience Skills 支持哪些 Minecraft 版本?
Experience Skills 支持 Minecraft Java 版 26.1.2–26.3,共 3 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Experience Skills 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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